From 522196367ab4c0801f655f13cabb615f8bc6a62d Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Thu, 1 Jun 2023 16:04:59 +0200 Subject: [PATCH] Stop NPC from dancing after done --- P3D/Entites/Other/NPC.vb | 2 ++ 1 file changed, 2 insertions(+) diff --git a/P3D/Entites/Other/NPC.vb b/P3D/Entites/Other/NPC.vb index cc89937aa..a04520f31 100644 --- a/P3D/Entites/Other/NPC.vb +++ b/P3D/Entites/Other/NPC.vb @@ -804,6 +804,8 @@ MoveAsync = False If Not isDancing Then Me.Position = New Vector3(CInt(Me.Position.X), CSng(Me.Position.Y), CInt(Me.Position.Z)) + Else + isDancing = False End If Moved = 0.0F MoveY = 0.0F