Added shadow to the JoinServerScreen title text

This commit is contained in:
JappaWakkaP3D 2021-11-26 21:58:28 +01:00
parent ee7aaa2e0e
commit 526c226e22

View File

@ -88,7 +88,8 @@ Public Class JoinServerScreen
Canvas.DrawRectangle(New Rectangle(0, 75, Core.ScreenSize.Width, Core.ScreenSize.Height - 240), New Color(0, 0, 0, 128), True)
Core.SpriteBatch.DrawInterfaceString(FontManager.MainFont, "Join a server:", New Vector2(CSng(Core.ScreenSize.Width / 2 - FontManager.MainFont.MeasureString("Join A Server").X), 14), Color.White, 0.0F, New Vector2(0), 2.0F, SpriteEffects.None, 0.0F)
Core.SpriteBatch.DrawInterfaceString(FontManager.MainFont, "Join a server:", New Vector2(CInt(Core.ScreenSize.Width / 2 - FontManager.MainFont.MeasureString("Join A Server").X) + 4, 14 + 4), Color.Black, 0.0F, New Vector2(0), 2.0F, SpriteEffects.None, 0.0F)
Core.SpriteBatch.DrawInterfaceString(FontManager.MainFont, "Join a server:", New Vector2(CInt(Core.ScreenSize.Width / 2 - FontManager.MainFont.MeasureString("Join A Server").X), 14), Color.White, 0.0F, New Vector2(0), 2.0F, SpriteEffects.None, 0.0F)
Dim endX As Integer = ServerList.Count - 1
endX = CInt(MathHelper.Clamp(endX, 0, ServersToDisplay - 1))