unlock weather in the seviis

This commit is contained in:
darkfire006 2022-12-15 09:04:19 -06:00
parent ee3244d554
commit 52f900291f
12 changed files with 8 additions and 8 deletions

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Canyon Entrance]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}{"RegionalForm"{str[alola]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}{"BattleMap"{str[quest\canyonent.dat,12,0,-27]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}{"BattleMap"{str[quest\canyonent.dat,12,0,-27]}}]}}
Floor:
{"Floor"{ENT[{"SeasonTexture"{str[Grass]}}{"Size"{intArr[8,12]}}{"Position"{intArr[5,0,4]}}{"TexturePath"{str[Cherrygrove]}}{"Texture"{rec[0,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Canyon Entrance]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}]}}
Mountain:
{"Floor"{ENT[{"Size"{intArr[1,49]}}{"Position"{intArr[0,7,0]}}{"TexturePath"{str[Routes]}}{"Texture"{rec[64,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Canyon Entrance]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}]}}
Mountain:
{"Floor"{ENT[{"Size"{intArr[4,2]}}{"Position"{intArr[0,2,0]}}{"TexturePath"{str[Routes]}}{"Texture"{rec[64,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Canyon Entrance]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}]}}
Mountain:
{"Floor"{ENT[{"Size"{intArr[1,12]}}{"Position"{intArr[13,6,0]}}{"TexturePath"{str[Routes]}}{"Texture"{rec[64,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Sevault Canyon]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}{"RegionalForm"{str[alola]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}{"BattleMap"{str[quest\sevault.dat,19,2,-26.5]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}{"BattleMap"{str[quest\sevault.dat,19,2,-26.5]}}]}}
Floor:
{"Floor"{ENT[{"SeasonTexture"{str[Grass]}}{"Size"{intArr[2,7]}}{"Position"{intArr[15,0,74]}}{"TexturePath"{str[Cherrygrove]}}{"Texture"{rec[0,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Tanoby Ruins]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}{"RegionalForm"{str[alola]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}{"BattleMap"{str[quest\tanoby\main.dat,106.7,0,3]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}{"BattleMap"{str[quest\tanoby\main.dat,106.7,0,3]}}]}}
Floor:
{"Floor"{ENT[{"Size"{intArr[7,6]}}{"Position"{intArr[8,0,2]}}{"TexturePath"{str[Cherrygrove]}}{"Texture"{rec[16,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Seven Island]}}{"MusicLoop"{str[violet]}}{"CurrentRegion"{str[sevii islands]}}{"RegionalForm"{str[alola]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}]}}
Floor:
{"Floor"{ENT[{"SeasonTexture"{str[Grass]}}{"Size"{intArr[15,13]}}{"Position"{intArr[3,1,-1]}}{"TexturePath"{str[Cherrygrove]}}{"Texture"{rec[0,16,16,16]}}]}}

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@ -1,5 +1,5 @@
{"Level"{LEV[{"Name"{str[Tower Straits]}}{"MusicLoop"{str[RouteMusic4]}}{"CurrentRegion"{str[sevii islands]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[1]}}{"Lighting"{int[0]}}{"MapScript"{str[quest\tower\mainmap]}}{"BattleMap"{str[quest\trainertower\main.dat,-4,0,17.3]}}]}}
{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnvironmentType"{int[0]}}{"Weather"{int[0]}}{"Lighting"{int[0]}}{"MapScript"{str[quest\tower\mainmap]}}{"BattleMap"{str[quest\trainertower\main.dat,-4,0,17.3]}}]}}
Floor:
{"Floor"{ENT[{"SeasonTexture"{str[Grass]}}{"Size"{intArr[9,6]}}{"Position"{intArr[10,0,9]}}{"TexturePath"{str[Cherrygrove]}}{"Texture"{rec[0,16,16,16]}}]}}