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Added blackoutscreen when all fainted by poison
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@ -1894,6 +1894,10 @@
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For i = 0 To Core.Player.Pokemons.Count - 1
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If Core.Player.Pokemons(i).HP <= 0 Then
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Core.Player.Pokemons(i).Status = Pokemon.StatusProblems.Fainted
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Screen.TextBox.Show(Core.Player.Pokemons(i).GetDisplayName & " Fainted.")
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End If
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If Core.Player.CountFightablePokemon = 0 Then
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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Next
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ElseIf CInt(GameModeManager.GetGameRuleValue("OverworldPoison", "0")) = 2 Then
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@ -1901,7 +1905,7 @@
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If Core.Player.Pokemons(i).HP <= 1 Then
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Core.Player.Pokemons(i).Status = Pokemon.StatusProblems.None
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Core.Player.Pokemons(i).HP = 1
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Screen.TextBox.Show(Core.Player.Pokemons(i).GetDisplayName & "was cured of Poison")
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Screen.TextBox.Show(Core.Player.Pokemons(i).GetDisplayName & " was cured of Poison.")
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End If
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Next
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End If
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