diff --git a/P3D/Screens/MapScreen.vb b/P3D/Screens/MapScreen.vb index 530463e7a..ee95f3021 100644 --- a/P3D/Screens/MapScreen.vb +++ b/P3D/Screens/MapScreen.vb @@ -508,7 +508,7 @@ Dim v As Vector2 = GetPlayerPosition() If v.X <> 0 Or v.Y <> 0 Then - Core.SpriteBatch.Draw(PlayerSkinTexture, New Rectangle(CInt(GetPlayerPosition.X + mapOffsetX - PlayerSkinWidth), CInt(GetPlayerPosition.Y + mapOffsetY - PlayerSkinHeight), CInt(PlayerSkinWidth * 2 * PlayerSkinScale), CInt(PlayerSkinHeight * 2 * PlayerSkinScale)), PlayerTextureRectangle, Color.White) + Core.SpriteBatch.Draw(PlayerSkinTexture, New Rectangle(CInt(GetPlayerPosition.X + mapOffsetX - PlayerSkinWidth * PlayerSkinScale), CInt(GetPlayerPosition.Y + mapOffsetY - PlayerSkinHeight * PlayerSkinScale), CInt(PlayerSkinWidth * 2 * PlayerSkinScale), CInt(PlayerSkinHeight * 2 * PlayerSkinScale)), PlayerTextureRectangle, Color.White) End If If Me.hoverText <> "" And Me.pokehoverText <> "" Then