Draw fade before gui

This commit is contained in:
JappaWakka 2024-05-10 15:35:23 +02:00
parent c3254073f3
commit 65fd7dc53e
1 changed files with 4 additions and 3 deletions

View File

@ -117,6 +117,10 @@
Level.Draw()
If FadeValue > 0 Then
Canvas.DrawRectangle(windowSize, New Color(FadeColor.R, FadeColor.G, FadeColor.B, FadeValue))
End If
PokemonImageView.Draw()
ImageView.Draw()
TextBox.Draw()
@ -126,9 +130,6 @@
ChooseBox.Draw()
End If
If FadeValue > 0 Then
Canvas.DrawRectangle(windowSize, New Color(FadeColor.R, FadeColor.G, FadeColor.B, FadeValue))
End If
End Sub
Public Shared Sub EndNewGame(ByVal map As String, ByVal x As Single, ByVal y As Single, ByVal z As Single, ByVal rot As Integer)