Make player face correct direction for npc insight

This commit is contained in:
JappaWakka 2024-08-20 12:30:50 +02:00
parent 0738507791
commit 6759aba500
1 changed files with 1 additions and 5 deletions

View File

@ -420,10 +420,6 @@
Case 3
needFacing = 1
End Select
Dim turns As Integer = needFacing - Screen.Camera.GetPlayerFacingDirection()
If turns < 0 Then
turns = 4 - turns.ToPositive()
End If
CType(Core.CurrentScreen, OverworldScreen).TrainerEncountered = True
If InSightMusic <> "nomusic" And InSightMusic <> "" Then
@ -445,7 +441,7 @@
End Select
Dim s As String = "version=2" & Environment.NewLine &
"@player.turn(" & turns & ")" & Environment.NewLine
"@player.turnto(" & needFacing & ")" & Environment.NewLine
With CType(Screen.Camera, OverworldCamera)
If CType(Screen.Camera, OverworldCamera).ThirdPerson = True And IsOnScreen() = False Then