Fix battle intro music looping + command fix
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46cb18974d
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@ -308,6 +308,10 @@ Public Class MusicManager
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'End If
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'End If
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'End If
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'End If
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'End If
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'End If
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Else
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If _isFadingIn = False Then
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_isCurrentlyFading = False
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End If
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End If
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End If
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End If
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End If
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@ -32,7 +32,7 @@
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If LoopSong = True Then
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If LoopSong = True Then
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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Screen.Level.MusicLoop = argument
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Screen.Level.MusicLoop = argument.GetSplit(0, ",")
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End If
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End If
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Else
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Else
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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@ -57,7 +57,7 @@
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If LoopSong = True Then
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If LoopSong = True Then
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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Screen.Level.MusicLoop = argument
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Screen.Level.MusicLoop = argument.GetSplit(0, ",")
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End If
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End If
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Else
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Else
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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