Fix Waterfall Animation Speed
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@ -32,7 +32,7 @@
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Public Overrides Sub Initialize()
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MyBase.Initialize()
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WaterAnimation = New Animation(TextureManager.GetTexture("Textures\Routes"), 1, 3, 16, 16, 9, 13, 0)
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WaterAnimation = New Animation(TextureManager.GetTexture("Textures\Routes"), 1, 3, 16, 16, GameModeManager.ActiveGameMode.WaterSpeed, 13, 0)
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CreateWaterTextureTemp()
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ChangeTexture()
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