Revert "Add model vertices to entity vertex count"

This reverts commit ce52888a0df5355aec14e4a06fcb01db371e9861.
This commit is contained in:
JappaWakka 2024-05-16 15:25:20 +02:00
parent ce52888a0d
commit 6c065abfdd

View File

@ -615,29 +615,21 @@
Public ReadOnly Property VertexCount() As Integer Public ReadOnly Property VertexCount() As Integer
Get Get
If Me._cachedVertexCount = -1 Then If Me._cachedVertexCount = -1 Then
If Not Me.Model Is Nothing Then If Not Me.BaseModel Is Nothing Then
For Each mesh As ModelMesh In Me.Model.Meshes Dim c As Integer = CInt(Me.BaseModel.vertexBuffer.VertexCount / 3)
For Each part As ModelMeshPart In mesh.MeshParts Dim min As Integer = 0
Me._cachedVertexCount += CInt(part.VertexBuffer.VertexCount / 3)
Next
Next
Else
If Not Me.BaseModel Is Nothing Then
Dim c As Integer = CInt(Me.BaseModel.vertexBuffer.VertexCount / 3)
Dim min As Integer = 0
For i = 0 To Me.TextureIndex.Length - 1 For i = 0 To Me.TextureIndex.Length - 1
If i <= c - 1 Then If i <= c - 1 Then
If TextureIndex(i) > -1 Then If TextureIndex(i) > -1 Then
min += 1 min += 1
End If
End If End If
Next End If
Next
Me._cachedVertexCount = min Me._cachedVertexCount = min
Else Else
Me._cachedVertexCount = 0 Me._cachedVertexCount = 0
End If
End If End If
End If End If
Return Me._cachedVertexCount Return Me._cachedVertexCount