diff --git a/P3D/Pokemon/Attacks/Grass/VineWhip.vb b/P3D/Pokemon/Attacks/Grass/VineWhip.vb index c9ce43dc3..c5f8e3924 100644 --- a/P3D/Pokemon/Attacks/Grass/VineWhip.vb +++ b/P3D/Pokemon/Attacks/Grass/VineWhip.vb @@ -55,7 +55,7 @@ Dim MoveAnimation As AnimationQueryObject = New AnimationQueryObject(CurrentEntity, BattleFlip) MoveAnimation.AnimationPlaySound("Battle\Attacks\Grass\VineWhip_Start", 0.5, 2.5) MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 0, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0, 0.025, False, False, 0.75, 0) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 0.75, 0) BattleScreen.BattleQuery.Add(MoveAnimation) End Sub diff --git a/P3D/Pokemon/Attacks/Normal/Leer.vb b/P3D/Pokemon/Attacks/Normal/Leer.vb index 8e07624a4..54dfb3c55 100644 --- a/P3D/Pokemon/Attacks/Normal/Leer.vb +++ b/P3D/Pokemon/Attacks/Normal/Leer.vb @@ -77,10 +77,10 @@ Public Overrides Sub InternalOpponentPokemonMoveAnimation(ByVal BattleScreen As BattleScreen, ByVal BattleFlip As Boolean, ByVal CurrentPokemon As Pokemon, ByVal CurrentEntity As NPC) Dim MoveAnimation As AnimationQueryObject = New AnimationQueryObject(CurrentEntity, BattleFlip) MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 0, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 0.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 1.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 2.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0, 0.025, False, False, 3.5, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.2, 0.025, False, False, 0.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.2, 0.025, False, False, 1.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.2, 0.025, False, False, 2.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 3.5, 0.5) BattleScreen.BattleQuery.Add(MoveAnimation) End Sub End Class diff --git a/P3D/Pokemon/Attacks/Normal/TailWhip.vb b/P3D/Pokemon/Attacks/Normal/TailWhip.vb index 454cf13ca..74333b89d 100644 --- a/P3D/Pokemon/Attacks/Normal/TailWhip.vb +++ b/P3D/Pokemon/Attacks/Normal/TailWhip.vb @@ -67,10 +67,10 @@ MoveAnimation.AnimationTurnNPC(2, 0, 0, 1, -1) MoveAnimation.AnimationPlaySound("Battle\Attacks\Normal\TailWhip", 1, 0) MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 1, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 1.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 2.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 3.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0, 0.025, False, False, 4.5, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.2, 0.025, False, False, 1.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.2, 0.025, False, False, 2.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.2, 0.025, False, False, 3.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 4.5, 0.5) MoveAnimation.AnimationTurnNPC(2, 5, 0, 3, 1) BattleScreen.BattleQuery.Add(MoveAnimation) End Sub diff --git a/P3D/Pokemon/Attacks/Psychic/Psychic.vb b/P3D/Pokemon/Attacks/Psychic/Psychic.vb index 4375e3b65..5f24518ff 100644 --- a/P3D/Pokemon/Attacks/Psychic/Psychic.vb +++ b/P3D/Pokemon/Attacks/Psychic/Psychic.vb @@ -77,10 +77,10 @@ MoveAnimation.AnimationBackground(TextureManager.GetTexture("Textures\Battle\Psychic\PsychicBackground"), 0, 0, 1.5F, 0.6F, 0.075F, 0.075F, True, 11, 2, 6) MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 1, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 1.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 2.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 3.75, 0.5) - MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0, 0.025, False, False, 4.5, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.2, 0.025, False, False, 1.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.2, 0.025, False, False, 2.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.2, 0.025, False, False, 3.75, 0.5) + MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 4.5, 0.5) BattleScreen.BattleQuery.Add(MoveAnimation) End Sub