diff --git a/P3D/Resources/Sound/MusicManager.vb b/P3D/Resources/Sound/MusicManager.vb index b7ad4d5f1..cecdda06a 100644 --- a/P3D/Resources/Sound/MusicManager.vb +++ b/P3D/Resources/Sound/MusicManager.vb @@ -66,6 +66,8 @@ Public Class LoopStream MusicManager._currentSongName = IntroSong.Name MusicManager._currentSong = IntroSong Logger.Debug($"Play song [{IntroSong.Name}]") + Else + IntroSong = Nothing End If Else Dim ContinueSong As SongContainer = MusicManager.GetSong(MusicManager._afterBattleIntroSong.Name)