Fix battle transition from displaying twice
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ffefa421c4
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734ece683c
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@ -7938,6 +7938,10 @@
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BallThrow.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 0, 0,, True)
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End If
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BattleScreen.BattleQuery.Add(BallThrow)
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Dim cq1 As ScreenFadeQueryObject = New ScreenFadeQueryObject(ScreenFadeQueryObject.FadeTypes.Vertical, Color.Black, True, 16)
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Dim cq2 As ScreenFadeQueryObject = New ScreenFadeQueryObject(ScreenFadeQueryObject.FadeTypes.Vertical, Color.Black, False, 16)
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cq2.PassThis = True
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BattleScreen.BattleQuery.AddRange({cq1, cq2})
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End If
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With BattleScreen
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@ -8023,10 +8027,7 @@
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CureStatusProblem(False, False, BattleScreen, "", "move:healingwish")
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End If
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End If
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Dim cq1 As ScreenFadeQueryObject = New ScreenFadeQueryObject(ScreenFadeQueryObject.FadeTypes.Vertical, Color.Black, True, 16)
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Dim cq2 As ScreenFadeQueryObject = New ScreenFadeQueryObject(ScreenFadeQueryObject.FadeTypes.Vertical, Color.Black, False, 16)
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cq2.PassThis = True
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BattleScreen.BattleQuery.AddRange({cq1, cq2})
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If Core.Player.BattleStyle = 1 Then
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BattleScreen.HasSwitchedOwn = False
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StartRound(BattleScreen)
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