diff --git a/P3D/Resources/GameModeManager.vb b/P3D/Resources/GameModeManager.vb index 5ba07ace1..445d87174 100644 --- a/P3D/Resources/GameModeManager.vb +++ b/P3D/Resources/GameModeManager.vb @@ -614,7 +614,7 @@ Public Class GameMode gameRules.Add(New GameRule("SingleUseTM", "0")) gameRules.Add(New GameRule("CanForgetHM", "0")) gameRules.Add(New GameRule("CoinCaseCap", "0")) - gameRules.Add(New GameRule("GainExpAfterCatch", "0")) + gameRules.Add(New GameRule("GainExpAfterCatch", "1")) gameMode._gameRules = gameRules