Make models not scale based on the pokédex size
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@ -2804,127 +2804,13 @@ Public Class Pokemon
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''' Returns properties to display models on a 2D GUI. Data structure: scale sng,posX sng,posY sng,posZ sng,roll sng
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''' </summary>
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Public Function GetModelProperties() As Tuple(Of Single, Single, Single, Single, Single)
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Dim scale As Single = CSng(0.6 / Me.PokedexEntry.Height)
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Dim scale As Single = CSng(0.6)
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Dim x As Single = 0.0F
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Dim y As Single = 0.0F
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Dim z As Single = 0.0F
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Dim roll As Single = 0.3F
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Select Case Me.Number
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Case 6
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scale = 0.55
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Case 9
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scale = 0.7F
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Case 15
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z = 4.0F
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Case 19
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scale = 1.1
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Case 20
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scale = 1.3
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Case 23
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scale = 1
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Case 24
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scale = 0.5
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Case 41
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z = 5.0F
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Case 55
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scale = 0.7
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Case 63
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z = -4.0F
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Case 74
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scale = 0.75
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Case 81
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z = 6.0F
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Case 82
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scale = 0.9
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z = 6.0F
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Case 95
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x = -6
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scale = 0.3
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Case 98
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scale = 1
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Case 102
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scale = 0.9
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Case 103
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scale = 0.45
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Case 115
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scale = 0.45
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Case 129
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z = -4.0F
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Case 130
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scale = 0.25
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Case 131
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z = -8
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Case 143
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scale = 0.5
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Case 144
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z = -9
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scale = 0.35
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Case 147
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scale = 0.7
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Case 148
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x = 5.0F
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scale = 0.4
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Case 149, 150
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scale = 0.42F
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Case 151
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z = 5
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Case 157
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scale = 0.6
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Case 160
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scale = 0.5
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Case 162
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scale = 0.8
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Case 164
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z = -3
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Case 168
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scale = 0.8
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Case 180
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scale = 0.5
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Case 181
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scale = 0.75
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Case 184, 185
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scale = 0.8
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Case 187
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scale = 0.65
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Case 196, 197
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scale = 0.900000036F
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Case 206
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scale = 0.9F
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Case 208
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scale = 0.4
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Case 211
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z = 5
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Case 212
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scale = 0.7
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Case 214
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scale = 1.2
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Case 217
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scale = 0.55
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Case 223
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z = -5
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Case 229
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scale = 0.8
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Case 230
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scale = 0.6
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z = 3
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Case 235
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scale = 0.7
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Case 241
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scale = 0.7
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Case 247
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scale = 0.7
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Case 248
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scale = 0.6
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Case 249
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scale = 0.3
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Case 250
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scale = 0.2
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Case 336
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scale = 0.8
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End Select
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Return New Tuple(Of Single, Single, Single, Single, Single)(scale, x, y, z, roll)
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End Function
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