Merge branch 'master' into classified
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commit
79070c3baa
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@ -1 +0,0 @@
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*.dat text
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@ -301,8 +301,9 @@ Network Trash Folder
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Temporary Items
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.apdisk
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# ignore /lib/save
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# ignore /lib
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lib/save/
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lib/build/
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# ignore binaries in p3d project
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p3d/**/*.exe
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@ -315,6 +316,3 @@ p3d/GameModes/
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p3d/save/
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p3d/screenshots/
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p3d/log.dat
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# include lib/build
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!lib/build
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@ -15,7 +15,7 @@
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<MonoGamePlatform>Windows</MonoGamePlatform>
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<MonoGameContentBuilderExe>
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</MonoGameContentBuilderExe>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<ApplicationIcon>Pokemon3D.ico</ApplicationIcon>
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@ -42,7 +42,7 @@ The first build of the game will take a little longer due to the MonoGame Conten
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The game was configured to connect to several servers and internet APIs using private keys.
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To keep the private keys private, they have been redacted from the source code, along with a few URLs.
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If you want to you can add your own private keys/URLs back into the game to enable certain online features. To find these places search for these comments in the source code; `' CLASSIFIED` or you can open __Core/Classified.vb__.
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If you want to you can add your own private keys/URLs back into the game to enable certain online features. To find these places search for these comments in the source code: `' CLASSIFIED`
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Every line that has the "CLASSIFIED" comment at the end of it had some kind of string removed from it.
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