Adjust positions row & column counters

This commit is contained in:
JappaWakka 2023-05-24 15:42:09 +02:00
parent e9013a9371
commit 791104ee49

View File

@ -185,7 +185,7 @@ Namespace VoltorbFlip
CoinSumString = CoinSumInteger.ToString
End If
End If
SpriteBatch.DrawString(FontManager.VoltorbFlipFont, CoinSumString, New Vector2(CInt(BoardOrigin.X + TileSize.Width * (GridSize - 1) - TileSize.Width / 2 - FontManager.VoltorbFlipFont.MeasureString(CoinSumString).X / 2), BoardOrigin.Y + TileSize.Height * RowIndex + 4), mainBackgroundColor)
SpriteBatch.DrawString(FontManager.VoltorbFlipFont, CoinSumString, New Vector2(CInt(BoardOrigin.X + TileSize.Width * (GridSize - 1) + TileSize.Width / 2 - FontManager.VoltorbFlipFont.MeasureString(CoinSumString).X / 2), BoardOrigin.Y + TileSize.Height * RowIndex + 4), mainBackgroundColor)
Next
'Voltorbs
For RowIndex = 0 To GridSize - 1
@ -193,7 +193,7 @@ Namespace VoltorbFlip
If GameState = States.Game Or GameState = States.Memo Then
VoltorbSumString = VoltorbSums(0)(RowIndex).ToString
End If
SpriteBatch.DrawString(FontManager.VoltorbFlipFont, VoltorbSumString, New Vector2(CInt(BoardOrigin.X + TileSize.Width * (GridSize - 1) - TileSize.Width / 2 - FontManager.VoltorbFlipFont.MeasureString(VoltorbSumString).X / 2), BoardOrigin.Y + TileSize.Height * RowIndex + 17), mainBackgroundColor)
SpriteBatch.DrawString(FontManager.VoltorbFlipFont, VoltorbSumString, New Vector2(CInt(BoardOrigin.X + TileSize.Width * (GridSize - 1) + TileSize.Width / 4 * 3 - FontManager.VoltorbFlipFont.MeasureString(VoltorbSumString).X / 2), BoardOrigin.Y + TileSize.Height * RowIndex + 17), mainBackgroundColor)
Next
'Draw Columns
@ -216,7 +216,7 @@ Namespace VoltorbFlip
If GameState = States.Game Or GameState = States.Memo Then
VoltorbSumString = VoltorbSums(1)(ColumnIndex).ToString
End If
SpriteBatch.DrawString(FontManager.VoltorbFlipFont, VoltorbSumString, New Vector2(CInt(BoardOrigin.X + TileSize.Width * ColumnIndex + TileSize.Width / 2 - FontManager.VoltorbFlipFont.MeasureString(VoltorbSumString).X / 2), BoardOrigin.Y + TileSize.Height * (GridSize - 1) + 17), mainBackgroundColor)
SpriteBatch.DrawString(FontManager.VoltorbFlipFont, VoltorbSumString, New Vector2(CInt(BoardOrigin.X + TileSize.Width * ColumnIndex + TileSize.Width / 4 * 3 - FontManager.VoltorbFlipFont.MeasureString(VoltorbSumString).X / 2), BoardOrigin.Y + TileSize.Height * (GridSize - 1) + 17), mainBackgroundColor)
Next
End Sub