Fixed locking movement with debugwalk key
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@ -170,8 +170,10 @@ Public Class OverworldCamera
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Public Overrides Sub Update()
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If KeyBoardHandler.KeyPressed(KeyBindings.DebugWalkKey) = True Then
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_debugWalk = Not _debugWalk
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If GameController.IS_DEBUG_ACTIVE = True Or Core.Player.SandBoxMode = True Then
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If KeyBoardHandler.KeyPressed(KeyBindings.DebugWalkKey) = True Then
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_debugWalk = Not _debugWalk
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End If
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End If
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If KeyBoardHandler.KeyPressed(KeyBindings.RunKey) = True Or ControllerHandler.ButtonPressed(Buttons.B) = True Then
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If Screen.Level.Riding = False And Screen.Level.Surfing = False And Core.Player.Inventory.HasRunningShoes = True Then
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