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Fix @Player.TurntoAsync for thirdperson
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@ -149,7 +149,6 @@
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If turns > 0 Then
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If turns > 0 Then
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Screen.Camera.Turn(turns, ForceCameraTurn)
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Screen.Camera.Turn(turns, ForceCameraTurn)
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Started = True
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Screen.Level.OverworldPokemon.Visible = False
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Screen.Level.OverworldPokemon.Visible = False
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End If
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End If
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