Fixed Fast Graphics Seafloor

Revised the arguments for the Open Sea's underwater map so that the seafloor no longer pulls Routes map data in Fast graphics mode.
This commit is contained in:
Conner Joseph Brewster 2017-02-26 16:03:08 -06:00 committed by GitHub
parent 31af589e14
commit 7b2ae62561
1 changed files with 4 additions and 4 deletions

View File

@ -6,10 +6,10 @@
Floor:
Normal Floor:
{"EntityField"{ENT[{"Size"{intArr[11,11]}}{"Position"{sngArr[0,-0.25,0]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[0,0,16,16][0,0,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Position"{sngArr[5,-0.25,-1]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[0,0,16,16][0,0,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[3,2]}}{"Position"{sngArr[4,-0.25,11]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[0,0,16,16][0,0,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,6]}}{"Position"{sngArr[5,-0.25,13]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[0,0,16,16][0,0,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[11,11]}}{"Position"{sngArr[0,-0.25,0]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[0,128,16,16][0,128,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Position"{sngArr[5,-0.25,-1]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[0,128,16,16][0,128,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[3,2]}}{"Position"{sngArr[4,-0.25,11]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[0,128,16,16][0,128,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,6]}}{"Position"{sngArr[5,-0.25,13]}}{"EntityID"{str[Water]}}{"Visible"{bool[1]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[0,128,16,16][0,128,16,16]]}}{"TextureIndex"{intArr[0,0,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}{"Rotation"{int[0]}}]}}
Inverted Floor
{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"Position"{sngArr[5,1.75,-1]}}{"EntityID"{str[Water]}}{"RotationXYZ"{sngArr[0,0,3.1415]}}{"Visible"{bool[1]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[16,0,16,16][16,0,16,16]]}}{"TextureIndex"{intArr[1,1,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}]}}
{"EntityField"{ENT[{"Size"{intArr[1,7]}}{"Position"{sngArr[5,1.75,13]}}{"EntityID"{str[Water]}}{"RotationXYZ"{sngArr[0,0,3.1415]}}{"Visible"{bool[1]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[16,0,16,16][16,0,16,16]]}}{"TextureIndex"{intArr[1,1,1,1]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[UnderwaterCave,0,128,16,16]}}]}}