Fixed certain front sprites not being found
This commit is contained in:
parent
353224f269
commit
7c74e541be
|
@ -2515,6 +2515,8 @@ Public Class Pokemon
|
|||
Dim TextureImage As Texture2D
|
||||
If TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix)
|
||||
ElseIf TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number)
|
||||
Else
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.AnimationName)
|
||||
End If
|
||||
|
@ -2524,6 +2526,8 @@ Public Class Pokemon
|
|||
Dim TextureImage As Texture2D
|
||||
If TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix)
|
||||
ElseIf TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number)
|
||||
Else
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.AnimationName)
|
||||
End If
|
||||
|
@ -2533,6 +2537,8 @@ Public Class Pokemon
|
|||
Dim TextureImage As Texture2D
|
||||
If TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix)
|
||||
ElseIf TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number)
|
||||
Else
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.AnimationName)
|
||||
End If
|
||||
|
@ -2542,6 +2548,8 @@ Public Class Pokemon
|
|||
Dim TextureImage As Texture2D
|
||||
If TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number & TextureNumberSuffix)
|
||||
ElseIf TextureManager.TextureExist("Pokemon\Sprites\" & Me.Number) = True Then
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.Number)
|
||||
Else
|
||||
TextureImage = P3D.TextureManager.GetTexture("Pokemon\Sprites\" & Me.AnimationName)
|
||||
End If
|
||||
|
|
Loading…
Reference in New Issue