Fixed lightingtype 1 not disabling lighting

This commit is contained in:
JappaWakka 2022-10-08 20:36:59 +02:00
parent 683c21ba09
commit 7ca13b1a8d

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@ -150,9 +150,6 @@ Public Class Lighting
' 4 = Always Day ' 4 = Always Day
' 5 = Always Evening ' 5 = Always Evening
If Screen.Level.LightingType = 1 Then ' If the level lighting type is 1, disable lighting (set index to 99).
LightType = 99
End If
If Screen.Level.EnvironmentType = World.EnvironmentTypes.Outside Then If Screen.Level.EnvironmentType = World.EnvironmentTypes.Outside Then
Select Case Screen.Level.DayTime Select Case Screen.Level.DayTime
Case 1 Case 1
@ -165,6 +162,9 @@ Public Class Lighting
LightType = 3 LightType = 3
End Select End Select
End If End If
If Screen.Level.LightingType = 1 Then ' If the level lighting type is 1, disable lighting (set index to 99).
LightType = 99
End If
If Screen.Level.LightingType > 1 And Screen.Level.LightingType < 6 Then ' If the level's lighting type is 2, 3, 4 or 5, set to the respective LightType (set time of day). If Screen.Level.LightingType > 1 And Screen.Level.LightingType < 6 Then ' If the level's lighting type is 2, 3, 4 or 5, set to the respective LightType (set time of day).
LightType = Screen.Level.LightingType - 2 LightType = Screen.Level.LightingType - 2
End If End If