From 7cecdce726e8eec4d43f1dec06c68527db13f157 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Sun, 13 Jul 2025 17:14:18 +0200 Subject: [PATCH] Stomp bypasses accuracy check for Minimized opp --- P3D/Battle/BattleSystemV2/Battle.vb | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/P3D/Battle/BattleSystemV2/Battle.vb b/P3D/Battle/BattleSystemV2/Battle.vb index 69c5cb6a1..6be02f3f7 100644 --- a/P3D/Battle/BattleSystemV2/Battle.vb +++ b/P3D/Battle/BattleSystemV2/Battle.vb @@ -1881,6 +1881,15 @@ DoesNotMiss = True End If + Dim minimize As Integer = BattleScreen.FieldEffects.OppMinimize + If own = False Then + minimize = BattleScreen.FieldEffects.OwnMinimize + End If + + If minimize > 0 AndAlso moveUsed.Name.ToLower = "stomp" Then + DoesNotMiss = True + End If + 'if the target pokemon can't be hit because of a two-turn move (Fly, for example) Dim UseTwoTurnCheck As Boolean = True If moveUsed.ProtectAffected = False Then