MonoGame 3.5.1
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<ItemGroup>
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<Content Include="Pokemon3D.ico" />
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<Content Include="Pokemon\Items\_itemList.txt" />
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<Reference Include="OpenTK">
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<HintPath>$(MSBuildProgramFiles32)\MonoGame\v3.0\Assemblies\DesktopGL\OpenTK.dll</HintPath>
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<None Include="packages.config" />
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<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.5.1.1679\lib\net40\MonoGame.Framework.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<HintPath>$(MSBuildProgramFiles32)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath>
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<Reference Include="NVorbis, Version=0.8.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.5.1.1679\lib\net40\NVorbis.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.5.1.1679\lib\net40\OpenTK.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Framework.DesktopGL" version="3.5.1.1679" targetFramework="net45" />
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</packages>
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