This commit is contained in:
darkfire006 2021-08-30 22:40:14 -05:00
commit 81586efb3e
10 changed files with 106 additions and 10 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 727 B

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

@ -1,5 +1,95 @@
language_name,English
---
---
---
Global:
global_join,Join
global_play,Play
global_refresh,Refresh
global_new,New
global_add,Add
global_edit,Edit
global_remove,Remove
global_back,Back
global_please_wait,Please wait
global_loading,Loading
global_game,Game
global_login,Log in
global_male,Male
global_female,Female
global_yes,Yes
global_no,No
global_accept,Accept
global_cancel,Cancel
global_gamemode,GameMode
global_clear,Clear
global_save,Save
global_close,Close
global_on,On
global_off,Off
global_enabled,Enabled
global_disabled,Disabled
global_player_name,Player name
global_badges,Badges
global_play_time,Play Time
global_location,Location
global_money,Money
global_points,Points
global_name,Name
global_order,Order
global_filter,Filter
global_reset,Reset
global_pokemon_type_normal,Normal
global_pokemon_type_fire,Fire
global_pokemon_type_flying,Flying
global_pokemon_type_fighting,Fighting
global_pokemon_type_water,Water
global_pokemon_type_grass,Grass
global_pokemon_type_poison,Poison
global_pokemon_type_ground,Ground
global_pokemon_type_electric,Electric
global_pokemon_type_psychic,Psychic
global_pokemon_type_rock,Rock
global_pokemon_type_ice,Ice
global_pokemon_type_bug,Bug
global_pokemon_type_dragon,Dragon
global_pokemon_type_ghost,Ghost
global_pokemon_type_dark,Dark
global_pokemon_type_steel,Steel
global_pokemon_type_fairy,Fairy
global_pokemon_type_blank,Blank
global_true,True
global_false,False
global_select,Select
global_summary,Summary
global_item,Item
global_use,Use
global_give,Give
global_take,Take
global_toss,Toss
global_switch,Switch
global_pokemon_move_fly,Fly
global_pokemon_move_rocksmash,Rock Smash
global_pokemon_move_ride,Ride
global_pokemon_move_flash,Flash
global_pokemon_move_cut,Cut
global_pokemon_move_teleport,Teleport
global_pokemon_move_dig,Dig
global_used,Used
global_apply,Apply
global_eggs_cannot_hold,Eggs cannot hold items.
---
General:
HP,HP
PP,PP
Lv.,Lv.
Level,Level
Attack,Attack
Defense,Defense
Special_Attack,Special Attack
Special_Defense,Special Defense
Speed,Speed
---
MainMenuScreen:
main_menu_continue,Continue
main_menu_load_game,Load Game
@ -24,8 +114,8 @@ language_menu_back,Back
PacksScreen:
pack_menu_up,Up
pack_menu_down,Down
pack_menu_toggle_on,Enable
pack_menu_toggle_off,Disable
pack_menu_toggle_on,Enabled
pack_menu_toggle_off,Disabled
pack_menu_information,Information
pack_menu_enabled,Enabled
pack_menu_apply,Apply

Binary file not shown.

After

Width:  |  Height:  |  Size: 534 B

View File

@ -4,7 +4,7 @@
Public ShowDebug As Integer = 0
Public ShowGUI As Boolean = True
Public GraphicStyle As Integer = 1
Public LoadOffsetMaps As Integer = 10
Public LoadOffsetMaps As Integer = 1
Public ContentPackNames() As String = {}
Public ViewBobbing As Boolean = True
Public LightingEnabled As Boolean = True
@ -172,7 +172,7 @@
"ShowDebugConsole|0" & Environment.NewLine &
"ShowGUI|1" & Environment.NewLine &
"GraphicStyle|1" & Environment.NewLine &
"LoadOffsetMaps|10" & Environment.NewLine &
"LoadOffsetMaps|1" & Environment.NewLine &
"Language|en" & Environment.NewLine &
"ViewBobbing|1" & Environment.NewLine &
"GamePadEnabled|1" & Environment.NewLine &

View File

@ -14,7 +14,7 @@
End Get
End Property
Private Shared ReadOnly _gradientColor As Color = New Color(42, 167, 198)
Private Shared ReadOnly _gradientColor As Color = New Color(99, 204, 255)
Private Shared ReadOnly _gameJolt_gradientColor As Color = New Color(45, 45, 45)
Public Shared ReadOnly Property GradientColor() As Color
@ -72,7 +72,7 @@
End Get
End Property
Private Shared ReadOnly _lightColor As Color = New Color(125, 204, 216)
Private Shared ReadOnly _lightColor As Color = New Color(111, 249, 255)
Private Shared ReadOnly _gameJolt_lightColor As Color = New Color(70, 70, 70)
Public Shared ReadOnly Property LightColor() As Color
@ -101,7 +101,7 @@
End Get
End Property
Private Shared ReadOnly _accentColor As Color = New Color(30, 139, 227)
Private Shared ReadOnly _accentColor As Color = New Color(3, 155, 229)
Private Shared ReadOnly _gameJolt_accentColor As Color = New Color(204, 255, 0)
Public Shared ReadOnly Property AccentColor() As Color

View File

@ -27391,6 +27391,9 @@
<Content Include="Content\GUI\RenameRival.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\UI\OptionsMenu.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\UI\TrainerCard\Back.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>

View File

@ -19,9 +19,11 @@
LoadedMoves.Clear()
If GameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & "\" & GameModeManager.ActiveGameMode.ContentPath & "\" & PATH, "*.dat")
LoadMove(file)
Next
If System.IO.Directory.Exists(GameController.GamePath & "\" & GameModeManager.ActiveGameMode.ContentPath & "\" & PATH) = True Then
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & "\" & GameModeManager.ActiveGameMode.ContentPath & "\" & PATH, "*.dat")
LoadMove(file)
Next
End If
End If
If LoadedMoves.Count > 0 Then

View File

@ -95,6 +95,7 @@
<Content Include="Content\Models\boat2\Boat.png" />
<Content Include="Content\Models\building\textures\P3DBuilding.png" />
<Content Include="Content\Models\truck2\140l155.jpg" />
<Content Include="Content\ttf2bmp.exe" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">