mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-29 16:54:56 +02:00
Updated to MonoGame 3.7.1
This commit is contained in:
parent
03c6dbcf5b
commit
848482c031
@ -388,9 +388,10 @@ Public Class OverworldScreen
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'Center the mouse:
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Dim c As OverworldCamera = CType(Screen.Camera, OverworldCamera)
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c.oldX = MouseHandler.MousePosition.X
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c.oldY = MouseHandler.MousePosition.Y
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c.ResetCursor()
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Player.Temp.IsInBattle = False
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'Set to correct music:
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@ -82,8 +82,8 @@
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</MonoGameContentReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.7.0.1289, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Framework.DX.3.7.0.1289-develop\lib\net45\MonoGame.Framework.dll</HintPath>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="NAudio, Version=1.8.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NAudio.1.8.4\lib\net35\NAudio.dll</HintPath>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Framework.DX" version="3.7.0.1289-develop" targetFramework="net45" />
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<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
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<package id="NAudio" version="1.8.4" targetFramework="net45" />
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<package id="SharpDX" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
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@ -76,6 +76,7 @@
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<None Include="Content\Models\truck2\Truck.mtl" />
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<None Include="Content\Models\truck2\Truck.obj" />
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<None Include="Content\SkyDomeResource\SkyDome.x" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Content\Effects\BackdropShader.fx" />
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@ -91,5 +92,37 @@
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<Content Include="Content\Models\building\textures\P3DBuilding.png" />
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<Content Include="Content\Models\truck2\140l155.jpg" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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lib/P3D.ContentPipeline/packages.config
Normal file
13
lib/P3D.ContentPipeline/packages.config
Normal file
@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
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<package id="SharpDX" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
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</packages>
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@ -31,6 +31,36 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@ -45,6 +75,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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13
lib/tools/PostBuild/packages.config
Normal file
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lib/tools/PostBuild/packages.config
Normal file
@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
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<package id="SharpDX" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
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</packages>
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@ -32,6 +32,36 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualBasic" />
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@ -46,6 +76,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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13
lib/tools/TearDown/packages.config
Normal file
13
lib/tools/TearDown/packages.config
Normal file
@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
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<package id="SharpDX" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
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<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
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</packages>
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@ -32,6 +32,36 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualBasic" />
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
|
||||
<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
|
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<HintPath>..\..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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</Reference>
|
||||
<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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||||
<HintPath>..\..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
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||||
</Reference>
|
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<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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||||
<HintPath>..\..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
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</Reference>
|
||||
<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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||||
<HintPath>..\..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
|
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</Reference>
|
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<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
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||||
</Reference>
|
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@ -46,6 +76,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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||||
</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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13
lib/tools/TearUp/packages.config
Normal file
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lib/tools/TearUp/packages.config
Normal file
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
|
||||
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
|
||||
<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
|
||||
</packages>
|
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Reference in New Issue
Block a user