Updated to MonoGame 3.7.1

This commit is contained in:
CaptainSegis 2019-01-10 17:04:46 -05:00
parent 03c6dbcf5b
commit 848482c031
45 changed files with 183 additions and 4 deletions

View File

@ -388,9 +388,10 @@ Public Class OverworldScreen
'Center the mouse:
Dim c As OverworldCamera = CType(Screen.Camera, OverworldCamera)
c.oldX = MouseHandler.MousePosition.X
c.oldY = MouseHandler.MousePosition.Y
c.ResetCursor()
Player.Temp.IsInBattle = False
'Set to correct music:

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@ -82,8 +82,8 @@
</MonoGameContentReference>
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.0.1289, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoGame.Framework.DX.3.7.0.1289-develop\lib\net45\MonoGame.Framework.dll</HintPath>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="NAudio, Version=1.8.4.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\NAudio.1.8.4\lib\net35\NAudio.dll</HintPath>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DX" version="3.7.0.1289-develop" targetFramework="net45" />
<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
<package id="NAudio" version="1.8.4" targetFramework="net45" />
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />

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@ -76,6 +76,7 @@
<None Include="Content\Models\truck2\Truck.mtl" />
<None Include="Content\Models\truck2\Truck.obj" />
<None Include="Content\SkyDomeResource\SkyDome.x" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Content Include="Content\Effects\BackdropShader.fx" />
@ -91,5 +92,37 @@
<Content Include="Content\Models\building\textures\P3DBuilding.png" />
<Content Include="Content\Models\truck2\140l155.jpg" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
</packages>

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@ -31,6 +31,36 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@ -45,6 +75,7 @@
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
</packages>

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@ -32,6 +32,36 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
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<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
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<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@ -46,6 +76,7 @@
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<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
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<ItemGroup>
<Folder Include="Properties\" />

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
</packages>

View File

@ -32,6 +32,36 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@ -46,6 +76,7 @@
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<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
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<ItemGroup>
<Folder Include="Properties\" />

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DX" version="3.7.1.189" targetFramework="net45" />
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net45" />
<package id="SharpDX.XInput" version="4.0.1" targetFramework="net45" />
</packages>