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frontier map and fly points
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P3D/Content
Data
Scripts/worldmap
maps/frontier
GUI/Map
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P3D/Content/Data/Scripts/worldmap/battle frontier.dat
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P3D/Content/Data/Scripts/worldmap/battle frontier.dat
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{"Level"{LEV[{"Name"{str[Battle Frontier]}}{"MusicLoop"{str[frontier]}}]}}
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{"Level"{LEV[{"Name"{str[Battle Frontier]}}{"MusicLoop"{str[frontier]}}{"CurrentRegion"{str[battle frontier,johto,kanto]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnviromentType"{int[1]}}{"Lightning"{int[0]}}{"Weather"{int[1]}}]}}
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{"Level"{LEV[{"Name"{str[Battle Frontier]}}{"MusicLoop"{str[frontier]}}]}}
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{"Level"{LEV[{"Name"{str[Battle Frontier]}}{"MusicLoop"{str[frontier]}}{"CurrentRegion"{str[battle frontier,johto,kanto]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnviromentType"{int[1]}}{"Lightning"{int[0]}}{"Weather"{int[1]}}]}}
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{"Level"{LEV[{"Name"{str[Battle Frontier]}}{"MusicLoop"{str[frontier]}}]}}
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{"Level"{LEV[{"Name"{str[Battle Frontier]}}{"MusicLoop"{str[frontier]}}{"CurrentRegion"{str[battle frontier,johto,kanto]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"CanFly"{bool[1]}}{"EnviromentType"{int[1]}}{"Lightning"{int[0]}}{"Weather"{int[1]}}]}}
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P3D/Content/GUI/Map/battle frontier_map.png
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P3D/Content/GUI/Map/battle frontier_map.png
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