Some battle fixes & move implementations
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon * Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
This commit is contained in:
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0b183bb5f8
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888371c914
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@ -407,9 +407,12 @@
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End If
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Dim moveID As Integer
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Dim inputString As String = BattleScreen.ReceivedInput.Remove(0, 5)
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If inputString.Contains("|BATON|") Then
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BattleScreen.FieldEffects.OppBatonPassIndex = CInt(inputString.GetSplit(2, "|"))
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moveID = CInt(inputString.GetSplit(0, "|"))
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If inputString.Contains(";BATON;") Then
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BattleScreen.FieldEffects.OppBatonPassIndex = CInt(inputString.GetSplit(2, ";"))
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moveID = CInt(inputString.GetSplit(0, ";"))
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ElseIf inputString.Contains(";SWAP;") Then
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BattleScreen.FieldEffects.OppSwapIndex = CInt(inputString.GetSplit(2, ";"))
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moveID = CInt(inputString.GetSplit(0, ";"))
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Else
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moveID = CInt(inputString)
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End If
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@ -5508,7 +5511,7 @@
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cq2.PassThis = True
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BattleScreen.BattleQuery.AddRange({cq1, cq2})
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BattleScreen.FirstRound = False
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StartRound(BattleScreen)
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BattleScreen.ClearMainMenuTime = True
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@ -772,6 +772,7 @@
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Private Sub MainMenuOpenBattleMenu(ByVal BattleScreen As BattleScreen)
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_retractMenu = True
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_nextMenuState = MenuStates.Moves
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PartyScreen.Selected = -1
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BattleScreen.BattleQuery.Clear()
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Dim q As New CameraQueryObject(New Vector3(11, 0.5F, 14.0F), New Vector3(11, 0.5F, 14.0F), Screen.Camera.Speed, Screen.Camera.Speed, -(CSng(MathHelper.PiOver4) + 0.3F), -(CSng(MathHelper.PiOver4) + 0.3F), -0.3F, -0.3F, 0.04F, 0.04F)
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@ -913,17 +914,23 @@
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_moveMenuAlpha -= 15
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If _moveMenuAlpha <= 0 Then
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_moveMenuAlpha = 0
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If BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).ID = 226 Then
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If PartyScreen.Selected <> -1 Then
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BattleScreen.FieldEffects.OwnBatonPassIndex = PartyScreen.Selected
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MoveMenuStartRound(BattleScreen)
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PartyScreen.Selected = -1
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Else
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If BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).SwapsOutOwnPokemon = True Then
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If PartyScreen.Selected = -1 Then
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Dim selScreen = New PartyScreen(Core.CurrentScreen, Item.GetItemByID(5.ToString), Nothing, "Choose Pokémon", False, False, False) With {.Mode = Screens.UI.ISelectionScreen.ScreenMode.Selection, .CanExit = False}
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AddHandler selScreen.SelectedObject, Nothing
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Core.SetScreen(selScreen)
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End If
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If CurrentScreen.Identification <> Screen.Identifications.PartyScreen AndAlso PartyScreen.Selected <> -1 Then
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If BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).ID = 226 Then
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BattleScreen.FieldEffects.OwnBatonPassIndex = PartyScreen.Selected
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Else
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BattleScreen.FieldEffects.OwnSwapIndex = PartyScreen.Selected
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End If
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PartyScreen.Selected = -1
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MoveMenuStartRound(BattleScreen)
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Visible = False
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End If
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Else
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MoveMenuStartRound(BattleScreen)
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Visible = False
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@ -993,16 +1000,18 @@
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BattleScreen.BattleQuery.Clear()
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BattleScreen.BattleQuery.Add(BattleScreen.FocusBattle())
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BattleScreen.BattleQuery.Insert(0, New ToggleMenuQueryObject(True))
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Dim BatonPassSuffix As String = ""
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Dim SwitchPokeSuffix As String = ""
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If BattleScreen.FieldEffects.OwnBatonPassIndex <> -1 Then
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BatonPassSuffix = "|BATON|" & BattleScreen.FieldEffects.OwnBatonPassIndex
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SwitchPokeSuffix = ";BATON;" & BattleScreen.FieldEffects.OwnBatonPassIndex
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ElseIf BattleScreen.FieldEffects.OwnSwapIndex <> -1 Then
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SwitchPokeSuffix = ";SWAP;" & BattleScreen.FieldEffects.OwnSwapIndex
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End If
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If BattleScreen.IsMegaEvolvingOwn Then
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BattleScreen.SendClientCommand("MEGA|" & BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).ID.ToString() & BatonPassSuffix)
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BattleScreen.SendClientCommand("MEGA|" & BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).ID.ToString() & SwitchPokeSuffix)
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BattleScreen.IsMegaEvolvingOwn = False
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BattleScreen.FieldEffects.OwnMegaEvolved = True
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Else
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BattleScreen.SendClientCommand("MOVE|" & BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).ID.ToString() & BatonPassSuffix)
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BattleScreen.SendClientCommand("MOVE|" & BattleScreen.OwnPokemon.Attacks(_moveMenuIndex).ID.ToString() & SwitchPokeSuffix)
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End If
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Else
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If BattleScreen.IsMegaEvolvingOwn Then
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@ -134,6 +134,8 @@
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Me.IsTrainerBattle = True
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Me.MouseVisible = False
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Me.PVPGameJoltID = ""
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'Reset variable when new battle starts
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FirstRound = True
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End Sub
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#Region "Initialize"
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@ -1655,6 +1657,7 @@ nextIndex:
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'Client:
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Public SentInput As Boolean = False
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Public Shared ReceivedQuery As String = ""
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Public Shared FirstRound As Boolean = True
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Public ClientWaitForData As Boolean = False
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Public ReceivedPokemonData As Boolean = False
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Public TempPVPBattleQuery As New Dictionary(Of Integer, QueryObject)
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@ -287,6 +287,10 @@
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Public DefeatedTrainerPokemon As Boolean = False
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Public RoamingFled As Boolean = False
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'Moves that swap out Pokémon
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Public OwnSwapIndex As Integer = -1
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Public OppSwapIndex As Integer = -1
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'BatonPassTemp:
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Public OwnUsedBatonPass As Boolean = False
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Public OwnBatonPassStats As List(Of Integer)
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@ -10,7 +10,9 @@
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End Sub
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Public Overrides Sub Update(BV2Screen As BattleScreen)
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BattleScreen.ReceivedInput = ""
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If BattleScreen.FirstRound = False Then
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BattleScreen.ReceivedInput = ""
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End If
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BV2Screen.SentHostData = False
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BattleScreen.ReceivedQuery = ""
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BV2Screen.SentInput = False
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@ -202,6 +202,8 @@
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Public IsTrappingMove As Boolean = False
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Public RemovesOwnFrozen As Boolean = False
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Public RemovesOppFrozen As Boolean = False
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Public SwapsOutOwnPokemon As Boolean = False
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Public SwapsOutOppPokemon As Boolean = False
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'effected by various moves items and abilities
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Public ProtectAffected As Boolean = True
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@ -15,7 +15,7 @@
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Me.Accuracy = 100
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Me.Category = Categories.Physical
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Me.ContestCategory = ContestCategories.Cute
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Me.Name = Localization.GetString("move_name_" & Me.ID,"U-turn")
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Me.Name = Localization.GetString("move_name_" & Me.ID, "U-turn")
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Me.Description = "After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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@ -25,6 +25,7 @@
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'#End
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'#SpecialDefinitions
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Me.SwapsOutOwnPokemon = True
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Me.MakesContact = True
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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@ -54,14 +55,43 @@
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Public Overrides Sub MoveSwitch(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If Core.Player.CountFightablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, GetPokemonIndex(BattleScreen, own), -1)
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If BattleScreen.OwnPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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If Core.Player.CountFightablePokemon > 1 AndAlso BattleScreen.FieldEffects.OwnSwapIndex <> BattleScreen.OwnPokemonIndex AndAlso BattleScreen.FieldEffects.OwnSwapIndex <> -1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, BattleScreen.FieldEffects.OwnSwapIndex, -1)
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BattleScreen.FieldEffects.OwnSwapIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.FieldEffects.OwnSwapIndex = -1
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End If
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Else
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If BattleScreen.IsTrainerBattle = True Or BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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If BattleScreen.IsTrainerBattle = True Then
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If BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.OppPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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If BattleScreen.Trainer.CountUseablePokemon > 1 AndAlso BattleScreen.FieldEffects.OppSwapIndex <> BattleScreen.OppPokemonIndex AndAlso BattleScreen.FieldEffects.OppSwapIndex <> -1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, BattleScreen.FieldEffects.OppSwapIndex)
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BattleScreen.FieldEffects.OppSwapIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.FieldEffects.OppSwapIndex = -1
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End If
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Else
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End If
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End If
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End Sub
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@ -25,6 +25,7 @@
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'#End
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'#SpecialDefinitions
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Me.SwapsOutOwnPokemon = True
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Me.MakesContact = False
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Me.ProtectAffected = True
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Me.MagicCoatAffected = True
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@ -62,14 +63,43 @@
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Public Overrides Sub MoveSwitch(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If Core.Player.CountFightablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, GetPokemonIndex(BattleScreen, own), -1)
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If BattleScreen.OwnPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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If Core.Player.CountFightablePokemon > 1 AndAlso BattleScreen.FieldEffects.OwnSwapIndex <> BattleScreen.OwnPokemonIndex AndAlso BattleScreen.FieldEffects.OwnSwapIndex <> -1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, BattleScreen.FieldEffects.OwnSwapIndex, -1)
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BattleScreen.FieldEffects.OwnSwapIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.FieldEffects.OwnSwapIndex = -1
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End If
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Else
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If BattleScreen.IsTrainerBattle = True Or BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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If BattleScreen.IsTrainerBattle = True Then
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If BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.OppPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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If BattleScreen.Trainer.CountUseablePokemon > 1 AndAlso BattleScreen.FieldEffects.OppSwapIndex <> BattleScreen.OppPokemonIndex AndAlso BattleScreen.FieldEffects.OppSwapIndex <> -1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, BattleScreen.FieldEffects.OppSwapIndex)
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BattleScreen.FieldEffects.OppSwapIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.FieldEffects.OppSwapIndex = -1
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End If
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Else
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End If
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End If
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End Sub
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@ -25,6 +25,7 @@ Namespace BattleSystem.Moves.Electric
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'#End
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'#SpecialDefinitions
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Me.SwapsOutOwnPokemon = True
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Me.MakesContact = False
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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@ -54,14 +55,43 @@ Namespace BattleSystem.Moves.Electric
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Public Overrides Sub MoveSwitch(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If Core.Player.CountFightablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, GetPokemonIndex(BattleScreen, own), -1)
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If BattleScreen.OwnPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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If Core.Player.CountFightablePokemon > 1 AndAlso BattleScreen.FieldEffects.OwnSwapIndex <> BattleScreen.OwnPokemonIndex AndAlso BattleScreen.FieldEffects.OwnSwapIndex <> -1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, BattleScreen.FieldEffects.OwnSwapIndex, -1)
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BattleScreen.FieldEffects.OwnSwapIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.FieldEffects.OwnSwapIndex = -1
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End If
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Else
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If BattleScreen.IsTrainerBattle = True Or BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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If BattleScreen.IsTrainerBattle = True Then
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If BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.OppPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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If BattleScreen.Trainer.CountUseablePokemon > 1 AndAlso BattleScreen.FieldEffects.OppSwapIndex <> BattleScreen.OppPokemonIndex AndAlso BattleScreen.FieldEffects.OppSwapIndex <> -1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, BattleScreen.FieldEffects.OppSwapIndex)
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BattleScreen.FieldEffects.OppSwapIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.FieldEffects.OppSwapIndex = -1
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End If
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Else
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End If
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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End If
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End Sub
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@ -25,6 +25,7 @@
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'#End
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'#SpecialDefinitions
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Me.SwapsOutOwnPokemon = True
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = False
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@ -57,25 +58,33 @@
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If Core.Player.CountFightablePokemon > 1 AndAlso BattleScreen.FieldEffects.OwnBatonPassIndex <> BattleScreen.OwnPokemonIndex AndAlso BattleScreen.FieldEffects.OwnBatonPassIndex <> -1 Then
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BattleScreen.FieldEffects.OwnUsedBatonPass = True
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If BattleScreen.OwnPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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If Core.Player.CountFightablePokemon > 1 AndAlso BattleScreen.FieldEffects.OwnBatonPassIndex <> BattleScreen.OwnPokemonIndex AndAlso BattleScreen.FieldEffects.OwnBatonPassIndex <> -1 Then
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BattleScreen.FieldEffects.OwnUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, BattleScreen.FieldEffects.OwnBatonPassIndex, -1)
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BattleScreen.FieldEffects.OwnBatonPassIndex = -1
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, BattleScreen.FieldEffects.OwnBatonPassIndex, -1)
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BattleScreen.FieldEffects.OwnBatonPassIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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BattleScreen.FieldEffects.OwnBatonPassIndex = -1
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End If
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Else
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If BattleScreen.IsTrainerBattle = True Then
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If BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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If BattleScreen.Trainer.CountUseablePokemon > 1 AndAlso BattleScreen.FieldEffects.OppBatonPassIndex <> BattleScreen.OppPokemonIndex AndAlso BattleScreen.FieldEffects.OppBatonPassIndex <> -1 Then
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If BattleScreen.OppPokemon.Status <> Pokemon.StatusProblems.Fainted Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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If BattleScreen.Trainer.CountUseablePokemon > 1 AndAlso BattleScreen.FieldEffects.OppBatonPassIndex <> BattleScreen.OppPokemonIndex AndAlso BattleScreen.FieldEffects.OppBatonPassIndex <> -1 Then
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BattleScreen.FieldEffects.OppUsedBatonPass = True
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, BattleScreen.FieldEffects.OppBatonPassIndex)
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BattleScreen.FieldEffects.OppBatonPassIndex = -1
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, BattleScreen.FieldEffects.OppBatonPassIndex)
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BattleScreen.FieldEffects.OppBatonPassIndex = -1
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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End If
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
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BattleScreen.FieldEffects.OppBatonPassIndex = -1
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End If
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Else
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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