Needed Stuff.
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@ -432,7 +432,7 @@
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Public Shared PCBoxIndex As Integer = 0
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Public Shared PCBoxIndex As Integer = 0
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Public Shared StorageSystemCursorPosition As New Vector2(1, 0)
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Public Shared StorageSystemCursorPosition As New Vector2(1, 0)
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Public Shared OptionScreenIndex As Integer = 0
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Public Shared OptionScreenIndex As Integer = 0
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Public Shared MapSwitch(2) As Boolean
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Public Shared MapSwitch(3) As Boolean
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Public Shared LastPosition As Vector3
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Public Shared LastPosition As Vector3
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Public Shared IsInBattle As Boolean = False
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Public Shared IsInBattle As Boolean = False
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Public Shared BeforeBattlePosition As Vector3 = New Vector3(0)
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Public Shared BeforeBattlePosition As Vector3 = New Vector3(0)
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@ -461,7 +461,7 @@
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Temp.PCBoxIndex = 0
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Temp.PCBoxIndex = 0
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Temp.OptionScreenIndex = 0
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Temp.OptionScreenIndex = 0
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Temp.IsInBattle = False
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Temp.IsInBattle = False
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For i = 0 To 2
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For i = 0 To 3
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Temp.MapSwitch(i) = True
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Temp.MapSwitch(i) = True
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Next
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Next
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Temp.PokedexModeIndex = 0
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Temp.PokedexModeIndex = 0
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