From 9058caa13acd79b2f93ddcb19e0a1bc8d6802d41 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Sat, 16 Apr 2022 10:59:07 +0200 Subject: [PATCH] Halved the sky background rotation speed --- P3D/World/SkyDome.vb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/P3D/World/SkyDome.vb b/P3D/World/SkyDome.vb index ec29898b5..22302e044 100644 --- a/P3D/World/SkyDome.vb +++ b/P3D/World/SkyDome.vb @@ -22,7 +22,7 @@ End Sub Public Sub Update() - Yaw += 0.0002F + Yaw += 0.0001F While Yaw > MathHelper.TwoPi Yaw -= MathHelper.TwoPi End While @@ -59,7 +59,7 @@ Else RenderHalf(FOV, MathHelper.TwoPi, 0.0F, True, TextureMoon, 16, 1.0F) ' Draw the Moon. End If - RenderHalf(FOV, MathHelper.TwoPi - Yaw, 0.0F, True, GetCloudsTexture(), 12, GetCloudAlpha) ' Draw the clouds. + RenderHalf(FOV, MathHelper.TwoPi - Yaw * 2, 0.0F, True, GetCloudsTexture(), 12, GetCloudAlpha) ' Draw the clouds. End If Else If Screen.Level.World.EnvironmentType = World.EnvironmentTypes.Cave Or Screen.Level.World.EnvironmentType = World.EnvironmentTypes.Forest Then