Implement custom Credits background maps
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@ -73,10 +73,10 @@ Public Class CreditsScreen
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If GameModeManager.ActiveGameMode.IsDefaultGamemode = False AndAlso File.Exists(GameModeManager.GetContentFilePath("Data\Credits.dat")) Then
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Dim Credits() As String = System.IO.File.ReadAllLines(GameModeManager.GetContentFilePath("Data\Credits.dat"))
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For Each Line As String In Credits
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If Line.Contains("|") = True And Line.StartsWith("#") = False Then
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If Line.GetSplit(0, "|").ToLower = ending.ToLower OrElse Line.GetSplit(0, "|") = "" Then
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Dim creditTitle As String = Line.GetSplit(1, "|")
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Dim creditNames As List(Of String) = Line.GetSplit(2, "|").Split(",").ToList
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If Line.Contains("|") = True AndAlso Line.StartsWith("#") = False AndAlso Line.StartsWith("Credits") = True Then
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If Line.GetSplit(1, "|").ToLower = ending.ToLower OrElse Line.GetSplit(1, "|") = "" Then
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Dim creditTitle As String = Line.GetSplit(2, "|")
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Dim creditNames As List(Of String) = Line.GetSplit(3, "|").Split(",").ToList
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CreditsPages.Add(New CreditsPage(creditTitle, Color.White, Color.Black, creditNames))
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End If
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End If
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@ -100,6 +100,28 @@ Public Class CreditsScreen
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' Credit camera starting positions:
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Private Sub InitializeCameraLevels(ByVal ending As String)
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If GameModeManager.ActiveGameMode.IsDefaultGamemode = False AndAlso File.Exists(GameModeManager.GetContentFilePath("Data\Credits.dat")) Then
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Dim Credits() As String = System.IO.File.ReadAllLines(GameModeManager.GetContentFilePath("Data\Credits.dat"))
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For Each Line As String In Credits
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If Line.Contains("|") = True And Line.StartsWith("#") = False AndAlso Line.StartsWith("Background") = True Then
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If Line.GetSplit(1, "|").ToLower = ending.ToLower OrElse Line.GetSplit(1, "|") = "" Then
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Dim MapPath As String = Line.GetSplit(2, "|")
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Dim StartPosition() As String = Line.GetSplit(3, "|").Split(",")
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Dim StartVector As New Vector3(CSng(StartPosition(0).InsertDecSeparator), CSng(StartPosition(1).InsertDecSeparator), CSng(StartPosition(2).InsertDecSeparator))
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Dim EndPosition() As String = Line.GetSplit(4, "|").Split(",")
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Dim EndVector As New Vector3(CSng(EndPosition(0).InsertDecSeparator), CSng(EndPosition(1).InsertDecSeparator), CSng(EndPosition(2).InsertDecSeparator))
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Dim CameraSpeed As Single = CSng(Line.GetSplit(5, "|").InsertDecSeparator) * 0.04F
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Dim CameraYaw As Single = CSng(Line.GetSplit(6, "|").InsertDecSeparator)
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Dim CameraPitch As Single = CSng(Line.GetSplit(7, "|").InsertDecSeparator)
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CameraLevels.Add(New CameraLevel(MapPath, EndVector, StartVector, CameraSpeed, CameraYaw, CameraPitch))
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End If
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End If
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Next
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Else
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Select Case ending.ToLower()
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Case "johto"
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CameraLevels.Add(New CameraLevel("route29.dat", New Vector3(50, 2, 10), New Vector3(0, 2, 10), 0.04F, MathHelper.Pi * 1.5F, -0.3F))
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@ -112,9 +134,9 @@ Public Class CreditsScreen
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CameraLevels.Add(New CameraLevel("routes\route43.dat", New Vector3(10, 2, 3), New Vector3(10, 2, 30), 0.04F, 0.0F, -0.3F))
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CameraLevels.Add(New CameraLevel("barktown.dat", New Vector3(20, 1.5, 14), New Vector3(20, 1.5, 28), 0.04F, 0.0F, -0.1F))
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Case "kanto"
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Case Else
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End Select
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End If
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End Sub
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Private Sub ExecuteCameraLevel()
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@ -129,6 +151,8 @@ Public Class CreditsScreen
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Public Overrides Sub Draw()
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If CameraLevels IsNot Nothing AndAlso CameraLevels.Count > 0 Then
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Level.Draw()
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Else
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Canvas.DrawRectangle(New Rectangle(0, 0, Core.windowSize.Width, Core.windowSize.Height), New Color(0, 0, 0))
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End If
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If TheEnd = True Then
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