diff --git a/P3D/Battle/BattleSystemV2/BattleScreen.vb b/P3D/Battle/BattleSystemV2/BattleScreen.vb index 280c711e7..3089249f7 100644 --- a/P3D/Battle/BattleSystemV2/BattleScreen.vb +++ b/P3D/Battle/BattleSystemV2/BattleScreen.vb @@ -1035,7 +1035,7 @@ nextIndexForeground: End If Lighting.UpdateLighting(Screen.Effect) - If IsCurrentScreen() = True Then + If IsCurrentScreen() = True OrElse CurrentScreen.Identification = Identifications.ChatScreen Then Camera.Update() Level.Update()