fix static encounter legendaries
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@ -3,7 +3,7 @@ version=2
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:if:<register.registered(shinyvictini)>=false
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@register.register(shinyvictini,bool,false)
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:if:<system.random(1,<math.floor(<pokemon.mastershinyrate>/2)>)>=1
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@register.register(shinyvictini,bool,true)
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@register.change(shinyvictini,true)
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:endif
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:endif
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:if:<register.value(shinyvictini)>=true
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