update player prototype & upgrade kolben

This commit is contained in:
nilllzz 2018-02-21 07:46:05 +01:00
parent 774cc4aa07
commit 93e6a97d53
3 changed files with 30 additions and 3 deletions

View File

@ -36,6 +36,35 @@ Namespace Scripting.V3.Prototypes
End Function
<ScriptFunction(ScriptFunctionType.Getter, VariableName:="hasPokegear", IsStatic:=True)>
<ApiMethodSignature(GetType(Boolean))>
Public Shared Function GetHasPokegear(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
Return Core.Player.HasPokegear
End Function
<ScriptFunction(ScriptFunctionType.Setter, VariableName:="hasPokegear", IsStatic:=True)>
<ApiMethodSignature(GetType(Boolean))>
Public Shared Function SetHasPokegear(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
If TypeContract.Ensure(parameters, GetType(Boolean)) Then
Core.Player.HasPokegear = CType(parameters(0), Boolean)
End If
Return NetUndefined.Instance
End Function
<ScriptFunction(ScriptFunctionType.Getter, VariableName:="inventory", IsStatic:=True)>
<ApiMethodSignature(GetType(InventoryPrototype))>
Public Shared Function GetInventory(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
Return New InventoryPrototype()
End Function
End Class

View File

@ -86,12 +86,10 @@ Rival
- (get, set) name
Player
- (get) inventory
- (get) pokegear
- (get) isRiding
- (get) isSurfing
- getPokedex
- (get, set) hasPokegear
- setSkin
- (get) skin
- move

2
kolben

@ -1 +1 @@
Subproject commit 850f7a0403e9b1729c888d8814fd245071dbf16d
Subproject commit b2c266dc7311bdcd75885989f00165ad5f5c1dd3