Removed Attack textures that will never be used

This commit is contained in:
JappaWakkaP3D 2021-12-28 17:34:19 +01:00
parent f1ccba7e45
commit 9468900f9b
12 changed files with 3 additions and 34 deletions

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@ -26308,30 +26308,6 @@
<Content Include="Content\Textures\battletower.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Fighting\forcepalmhand.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Fighting\forcepalmhandfaded.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Fighting\forcepalmhandfading.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Fighting\forcepalmimpact.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Fighting\forcepalmparticle.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Fire\Hand.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Other\RedCircle.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Other\YellowCloud.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\StatChange\Heal.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
@ -26341,15 +26317,6 @@
<Content Include="Content\Textures\Battle\StatChange\statUp.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Status.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Water\bubble.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Battle\Water\Water.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Textures\Berries.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
@ -30943,7 +30910,9 @@
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="Content\Textures\Battle\Fighting\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
<Import Condition=" '$(Configuration)' != 'DebugNoContent' Or '$(Configuration)' != 'ReleaseNoContent' " Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
<PropertyGroup>