Replaced XNA with MonoGame

Left only AnyCPU
This commit is contained in:
Aragas 2016-09-16 16:06:08 +03:00
parent f15f0265e1
commit 96df1c44ee
7 changed files with 78381 additions and 5250 deletions

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@ -1,50 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "2.5DHero", "2.5DHero\2.5DHero\2.5DHero.vbproj", "{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "2.5DHeroContent", "2.5DHero\2.5DHeroContent\2.5DHeroContent.contentproj", "{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}"
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Global
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SccNumberOfProjects = 3
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
SccTeamFoundationServer = https://kolben.visualstudio.com/defaultcollection
SccLocalPath0 = .
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SccProjectName1 = 2.5DHero/2.5DHero
SccLocalPath1 = 2.5DHero\\2.5DHero
SccProjectUniqueName2 = 2.5DHero\\2.5DHeroContent\\2.5DHeroContent.contentproj
SccProjectName2 = 2.5DHero/2.5DHeroContent
SccLocalPath2 = 2.5DHero\\2.5DHeroContent
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x86 = Release|x86
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{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|Any CPU.ActiveCfg = Debug|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|Mixed Platforms.Build.0 = Debug|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|x86.ActiveCfg = Debug|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|x86.Build.0 = Debug|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|Any CPU.ActiveCfg = Release|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|Mixed Platforms.ActiveCfg = Release|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|Mixed Platforms.Build.0 = Release|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|x86.ActiveCfg = Release|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|x86.Build.0 = Release|x86
{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}.Debug|Any CPU.ActiveCfg = Debug|x86
{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}.Debug|x86.ActiveCfg = Debug|x86
{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}.Release|Any CPU.ActiveCfg = Release|x86
{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}.Release|Mixed Platforms.ActiveCfg = Release|x86
{A2B85213-D17F-44BC-83C7-D7DDBB35B8E3}.Release|x86.ActiveCfg = Release|x86
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2AAF65BE-C81D-4663-ABF4-E2E09B16E12F}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -60,8 +60,8 @@ Public Class GameController
Window.AllowUserResizing = True
AddHandler Window.ClientSizeChanged, AddressOf Window_ClientSizeChanged
Dim gameForm As Form = CType(Form.FromHandle(Window.Handle), Form)
gameForm.MinimumSize = New System.Drawing.Size(600, 360)
'Dim gameForm As Form = CType(Form.FromHandle(Window.Handle), Form)
'gameForm.MinimumSize = New System.Drawing.Size(600, 360)
FPSMonitor = New FPSMonitor()

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@ -0,0 +1,34 @@
Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.
' Review the values of the assembly attributes
<Assembly: AssemblyTitle("")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("")>
<Assembly: AssemblyProduct("")>
<Assembly: AssemblyCopyright("")>
<Assembly: AssemblyTrademark("")>
<Assembly: ComVisible(False)>
'The following GUID is for the ID of the typelib if this project is exposed to COM
<Assembly: Guid("cbe2ff9c-676e-4802-afd9-ea83bcfdca9b")>
' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
' You can specify all the values or you can default the Build and Revision Numbers
' by using the '*' as shown below:
<Assembly: AssemblyVersion("1.0.0.0")>
<Assembly: AssemblyFileVersion("1.0.0.0")>

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DesktopGL" version="3.5.1.1679" targetFramework="net40" />
</packages>

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