Fix old namespace issues.

This commit is contained in:
Yong Jian Ming 2021-06-15 21:54:06 +08:00
parent 4012cf55f7
commit 989d12b479
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GPG Key ID: 279395838B17FA6B
1 changed files with 10 additions and 10 deletions

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@ -409,7 +409,7 @@ analyzeStack:
ErrorID = 1
ErrorDescription = "The game was unable to load an asset (a Texture, a Sound or Music)."
ErrorSolution = "Make sure the file requested exists on your system."
Case "_2._5DHero.MusicManager.PlayMusic"
Case "P3D.MusicManager.PlayMusic"
ErrorID = 2
ErrorDescription = "The game was unable to play a music file."
ErrorSolution = "Make sure the file requested exists on your system. This might be caused by an invalid file in a ContentPack."
@ -427,36 +427,36 @@ analyzeStack:
ErrorSolution = "It is likely that the Windows Media Player is not installed on your computer or is wrongly configured. Please reinstall the Windows Media Player."
'GameJoltIssues (100-199)
Case "_2._5DHero.GameJolt.APICall.SetStorageData"
Case "P3D.GameJolt.APICall.SetStorageData"
ErrorID = 100
ErrorDescription = "The was unable to connect to a GameJolt server because you tried to send a command without being logged in to GameJolt."
ErrorSolution = "This happend because you got logged out from GameJolt due to connection problems. Ensure that your connection to the internet is constant."
'scripts (200-299)
Case "_2._5DHero.ScriptCommander.DoNPC"
Case "P3D.ScriptCommander.DoNPC"
ErrorID = 200
ErrorDescription = "The game crashed trying to execute an NPC related command (starting with @npc.)"
ErrorSolution = "If this happend during your GameMode, inspect the file mentioned under ""Actionscript""."
Case "_2._5DHero.Trainer..ctor"
Case "P3D.Trainer..ctor"
ErrorID = 201
ErrorDescription = "The game was unable to initialize a new instance of a trainer class."
ErrorSolution = "If this is caused by your GameMode, make sure the syntax in the trainer file is correct."
Case "_2._5DHero.ScriptComparer.GetArgumentValue"
Case "P3D.ScriptComparer.GetArgumentValue"
ErrorID = 202
ErrorDescription = "The game crashed trying to process a script."
ErrorSolution = "If this is caused by your GameMode, make sure the syntax in the script or map file is correct."
'Crashes generated by game code (300-399)
Case "_2._5DHero.ForcedCrash.Crash"
Case "P3D.ForcedCrash.Crash"
ErrorID = 300
ErrorDescription = "The game crashed on purpose."
ErrorSolution = "Don't hold down F3 and C at the same time for a long time ;)"
Case "_2._5DHero.Security.ProcessValidation.ReportProcess"
Case "P3D.Security.ProcessValidation.ReportProcess"
ErrorID = 301
ErrorDescription = "A malicious process was detected. To ensure that you are not cheating or hacking, the game closed."
ErrorSolution = "Close all processes with the details given in the Data of the crashlog."
Case "_2._5DHero.Security.FileValidation.CheckFileValid"
Case "P3D.Security.FileValidation.CheckFileValid"
ErrorID = 302
ErrorDescription = "The game detected edited or missing files."
ErrorSolution = "For online play, ensure that you are running the unmodded version of Pokémon3D. You can enable Content Packs."
@ -466,7 +466,7 @@ analyzeStack:
ErrorID = 900
ErrorDescription = "The game was unable to display a certain character which is not in the standard latin alphabet."
ErrorSolution = "Make sure the GameMode you are playing doesn't use any invalid characters in its scripts and maps."
Case "_2._5DHero.Player.LoadPlayer"
Case "P3D.Player.LoadPlayer"
ErrorID = 901
ErrorDescription = "The game failed to load a save state."
ErrorSolution = "There are multiple reasons for the game to fail at loading a save state. There could be a missing file in the player directory or corrupted files."
@ -474,7 +474,7 @@ analyzeStack:
ErrorID = 902
ErrorDescription = "The game failed to set up camera mechanics."
ErrorSolution = "This error is getting produced by an internal Microsoft class. Please redownload the game if this error keeps appearing."
Case "_2._5DHero.Pokemon.Wild"
Case "P3D.Pokemon.Wild"
ErrorID = 903
ErrorDescription = "The game crashed while attempting to generate a new Pokémon."
ErrorSolution = "This error could have multiple sources, so getting a solution here is difficult. If you made your own Pokémon data file for a GameMode, check it for invalid values."