Updated to .net 4.6 to fix SSL/TLS issues

This commit is contained in:
Daniel S. Billing 2021-01-14 14:52:04 +01:00
parent c6d905fade
commit 9a115126cd
2 changed files with 2 additions and 2 deletions

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@ -20,4 +20,4 @@
<!--<add name="EventLog" type="System.Diagnostics.EventLogTraceListener" initializeData="APPLICATION_NAME"/> -->
</sharedListeners>
</system.diagnostics>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/></startup></configuration>

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@ -4,7 +4,7 @@ You are free to fork and redistribute the code under the [GNU GPLv3 license](htt
# Build instructions (game)
The game is written in Visual Basic and was compiled targeting the .NET Framework 4.5
The game is written in Visual Basic and was compiled targeting the .NET Framework 4.6
It is built using the MonoGame framework as graphics middleware.