Updated to .net 4.6 to fix SSL/TLS issues
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@ -20,4 +20,4 @@
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<!--<add name="EventLog" type="System.Diagnostics.EventLogTraceListener" initializeData="APPLICATION_NAME"/> -->
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</sharedListeners>
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</system.diagnostics>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/></startup></configuration>
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@ -4,7 +4,7 @@ You are free to fork and redistribute the code under the [GNU GPLv3 license](htt
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# Build instructions (game)
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The game is written in Visual Basic and was compiled targeting the .NET Framework 4.5
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The game is written in Visual Basic and was compiled targeting the .NET Framework 4.6
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It is built using the MonoGame framework as graphics middleware.
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