mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-04-08 18:35:09 +02:00
Implemented Player.dat from experimental branch. Backup save stuff needs to be reapplied
This commit is contained in:
parent
886d0c92a3
commit
9ccb4616e6
@ -693,7 +693,7 @@
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Private Sub MainMenuOpenPokemon(ByVal BattleScreen As BattleScreen)
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TempBattleScreen = BattleScreen
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Player.Temp.PokemonScreenIndex = BattleScreen.OwnPokemonIndex
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Core.Player.Temp.PokemonScreenIndex = BattleScreen.OwnPokemonIndex
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Dim selScreen = New PartyScreen(Core.CurrentScreen, Item.GetItemByID(5), AddressOf ShowPokemonMenu, "Choose Pokémon", True) With {.Mode = Screens.UI.ISelectionScreen.ScreenMode.Selection, .CanExit = True}
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AddHandler selScreen.SelectedObject, AddressOf ShowPokemonMenuHandler
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@ -11,7 +11,7 @@
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<ScriptCommand("Save", RequiredContext:=ScriptContext.Overworld)>
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<ScriptDescription("Saves the game.")>
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Private Function M_Save(ByVal argument As String) As String
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Game.Core.Player.SaveGame(False)
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Game.Core.Player.SaveGame()
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Return Core.Null
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End Function
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@ -137,7 +137,7 @@
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Core.Player.PokedexData = Pokedex.ChangeEntry(Core.Player.PokedexData, InboxList(Selected).Pokemon.Number, pokedexType)
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End If
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Core.Player.SaveGame(False)
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Core.Player.SaveGame()
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If Me.PreScreen.Identification = Identifications.GTSMainScreen Then
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CType(Me.PreScreen, GTSMainScreen).PokemonGTSCount -= 1
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@ -361,7 +361,7 @@
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Private Sub FetchTradeBack(ByVal result As String)
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Core.Player.Pokemons.Add(FetchBack.Pokemon)
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Core.Player.SaveGame(False)
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Core.Player.SaveGame()
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loaded = False
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End Sub
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@ -828,7 +828,7 @@
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End If
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End If
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Core.Player.SaveGame(False)
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Core.Player.SaveGame()
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Me.GTSSetupScreen.loaded = False
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Core.SetScreen(Me.GTSSetupScreen)
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@ -370,7 +370,7 @@
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End If
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PlayerStatistics.Track("GTS trades", 1)
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Core.Player.SaveGame(False)
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Core.Player.SaveGame()
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UploadDone = True
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End If
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@ -314,7 +314,7 @@
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Core.Player.Pokemons.Add(Pokemon.GetPokemonByData(Me.WonderTradePokemonData))
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Core.Player.PokedexData = Pokedex.RegisterPokemon(Core.Player.PokedexData, Core.Player.Pokemons(Core.Player.Pokemons.Count - 1))
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PlayerStatistics.Track("Wondertrades", 1)
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Core.Player.SaveGame(False)
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Core.Player.SaveGame()
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Else
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Me.ScreenState = ScreenStates.Stopped
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Me.DisconnectMessage = "Trade not successful. Press any key to exit."
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@ -396,7 +396,7 @@
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Core.Player.Pokemons.RemoveAt(OfferPokemonIndex)
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Core.Player.Pokemons.Add(Pokemon.GetPokemonByData(TradePokemon.GetSaveData()))
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Core.Player.PokedexData = Pokedex.RegisterPokemon(Core.Player.PokedexData, Core.Player.Pokemons(Core.Player.Pokemons.Count - 1))
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Core.Player.SaveGame(False)
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Core.Player.SaveGame()
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SentTradeOffer = False
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ReceivedTradeOffer = False
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@ -360,8 +360,8 @@ Namespace Servers
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Private ReadOnly Property GetPlayerPositionString() As String
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Get
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Dim PositionString As String = ""
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If net.Pokemon3D.Game.Player.Temp.IsInBattle = True Then
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PositionString = net.Pokemon3D.Game.Player.Temp.BeforeBattlePosition.X.ToString() & "|" & (net.Pokemon3D.Game.Player.Temp.BeforeBattlePosition.Y - 0.1F).ToString() & "|" & net.Pokemon3D.Game.Player.Temp.BeforeBattlePosition.Z.ToString()
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If net.Pokemon3D.Game.Core.Player.Temp.IsInBattle = True Then
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PositionString = net.Pokemon3D.Game.Core.Player.Temp.BeforeBattlePosition.X.ToString() & "|" & (net.Pokemon3D.Game.Core.Player.Temp.BeforeBattlePosition.Y - 0.1F).ToString() & "|" & net.Pokemon3D.Game.Core.Player.Temp.BeforeBattlePosition.Z.ToString()
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Else
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PositionString = Screen.Camera.Position.X.ToString() & "|" & (Screen.Camera.Position.Y - 0.1F).ToString() & "|" & Screen.Camera.Position.Z.ToString()
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End If
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@ -372,8 +372,8 @@ Namespace Servers
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Private ReadOnly Property GetLevelFile() As String
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Get
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Dim levelFile As String = Screen.Level.LevelFile
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If net.Pokemon3D.Game.Player.Temp.IsInBattle = True Then
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levelFile = net.Pokemon3D.Game.Player.Temp.BeforeBattleLevelFile
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If net.Pokemon3D.Game.Core.Player.Temp.IsInBattle = True Then
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levelFile = net.Pokemon3D.Game.Core.Player.Temp.BeforeBattleLevelFile
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End If
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Return levelFile
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End Get
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@ -382,8 +382,8 @@ Namespace Servers
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Private ReadOnly Property GetFacing() As Integer
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Get
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Dim facing As Integer = 0
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If net.Pokemon3D.Game.Player.Temp.IsInBattle = True Then
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facing = net.Pokemon3D.Game.Player.Temp.BeforeBattleFacing
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If net.Pokemon3D.Game.Core.Player.Temp.IsInBattle = True Then
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facing = net.Pokemon3D.Game.Core.Player.Temp.BeforeBattleFacing
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Else
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facing = Screen.Camera.GetPlayerFacingDirection()
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End If
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@ -407,7 +407,7 @@ Namespace Servers
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If Core.CurrentScreen.Identification = Screen.Identifications.ChatScreen Then
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busyType = "2" 'In chat
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End If
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If net.Pokemon3D.Game.Player.Temp.IsInBattle = True Then
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If net.Pokemon3D.Game.Core.Player.Temp.IsInBattle = True Then
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busyType = "1" 'in battle
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End If
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If Core.CurrentScreen.Identification = Screen.Identifications.PauseScreen Then
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@ -419,7 +419,7 @@ Namespace Servers
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Private ReadOnly Property GetPokemonVisible() As String
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Get
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If Screen.Level.OverworldPokemon.Visible = True And Screen.Level.Surfing = False And Screen.Level.Riding = False And net.Pokemon3D.Game.Player.Temp.IsInBattle = False Then
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If Screen.Level.OverworldPokemon.Visible = True And Screen.Level.Surfing = False And Screen.Level.Riding = False And net.Pokemon3D.Game.Core.Player.Temp.IsInBattle = False Then
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Return "1"
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End If
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Return "0"
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@ -428,7 +428,7 @@ Namespace Servers
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Private ReadOnly Property GetPokemonPosition() As String
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Get
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If net.Pokemon3D.Game.Player.Temp.IsInBattle = False Then
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If net.Pokemon3D.Game.Core.Player.Temp.IsInBattle = False Then
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Return Screen.Level.OverworldPokemon.Position.X.ToString() & "|" & Math.Floor(Screen.Level.OverworldPokemon.Position.Y).ToString() & "|" & Screen.Level.OverworldPokemon.Position.Z.ToString()
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End If
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Return "0|-10|0"
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@ -421,64 +421,7 @@
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Public AutosaveUsed As Boolean = False
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Public loadedSave As Boolean = False
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Public PlayerTemp As PlayerTemp
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Public Structure Temp
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Public Shared PokemonScreenIndex As Integer = 0
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Public Shared PokemonSummaryPageIndex As Integer = 0
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Public Shared PokemonStatusPageIndex As Integer = 0
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Public Shared BagIndex As Integer = 0
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Public Shared BagSelectIndex As Integer = 0
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Public Shared MenuIndex As Integer = 0
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Public Shared PokedexIndex As Integer = 0
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Public Shared PCBoxIndex As Integer = 0
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Public Shared StorageSystemCursorPosition As New Vector2(1, 0)
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Public Shared OptionScreenIndex As Integer = 0
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Public Shared MapSwitch(3) As Boolean
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Public Shared LastPosition As Vector3
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Public Shared IsInBattle As Boolean = False
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Public Shared BeforeBattlePosition As Vector3 = New Vector3(0)
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Public Shared BeforeBattleLevelFile As String = "yourroom.dat"
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Public Shared BeforeBattleFacing As Integer = 0
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Public Shared PokedexModeIndex As Integer = 0
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Public Shared PokedexHabitatIndex As Integer = 0
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Public Shared PokegearPage As Integer = 0
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Public Shared LastCall As Integer = 32
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Public Shared LastUsedRepel As Integer = -1
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Public Shared MapSteps As Integer = 0
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Public Shared HallOfFameIndex As Integer = 0
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Public Shared PCBoxChooseMode As Boolean = False
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Public Shared PCSelectionType As StorageSystemScreen.SelectionModes = StorageSystemScreen.SelectionModes.SingleMove
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Public Shared RadioStation As Decimal = 0D
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Public Shared LastPokegearPage As GameJolt.PokegearScreen.MenuScreens = GameJolt.PokegearScreen.MenuScreens.Main
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End Structure
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Private Sub ResetTemp()
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Temp.PokemonScreenIndex = 0
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Temp.PokemonStatusPageIndex = 0
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Temp.BagIndex = 0
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Temp.BagSelectIndex = 0
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Temp.MenuIndex = 0
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Temp.PokedexIndex = 0
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Temp.PCBoxIndex = 0
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Temp.OptionScreenIndex = 0
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Temp.IsInBattle = False
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For i = 0 To 3
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Temp.MapSwitch(i) = True
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Next
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Temp.PokedexModeIndex = 0
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Temp.PokedexHabitatIndex = 0
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Temp.PokegearPage = 0
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Temp.LastCall = 32
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Temp.LastUsedRepel = -1
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Temp.MapSteps = 0
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Temp.HallOfFameIndex = 0
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Temp.PCBoxChooseMode = False
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Temp.StorageSystemCursorPosition = New Vector2(1, 0)
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Temp.PCSelectionType = StorageSystemScreen.SelectionModes.SingleMove
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Temp.RadioStation = 0D
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Temp.LastPokegearPage = GameJolt.PokegearScreen.MenuScreens.Main
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End Sub
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Public Temp As New PlayerTemp
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#Region "Load"
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@ -539,7 +482,7 @@
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LoadRoamingPokemonData()
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LoadStatistics()
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PlayerTemp = New PlayerTemp()
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Temp = New PlayerTemp()
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Chat.ClearChat()
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If AutosaveUsed = True Then
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@ -562,126 +505,125 @@
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Entity.MakeShake = Name.ToLower() = "drunknilllzz"
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''' Indev 0.54 Removal List
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''' 1. All Mega Stones. [ID: 507 - 553]
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''' 2. Shiny Candy [ID: 501]
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'If Not ActionScript.IsRegistered("PokemonIndev054Update") Then
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' ' Check Inventory.
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' Inventory.RemoveItem(501)
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' For i As Integer = 507 To 553 Step +1
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' Inventory.RemoveItem(i)
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' Next
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If Not Construct.Framework.RegisterHandler.IsRegistered("PokemonIndev054Update") Then
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' Check Inventory.
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Inventory.RemoveItem(501)
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For i As Integer = 507 To 553 Step +1
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Inventory.RemoveItem(i)
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Next
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' ' Check Party Pokemon.
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' For Each Pokemon As Pokemon In Pokemons
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' If Pokemon.Item IsNot Nothing AndAlso (Pokemon.Item.ID >= 501 OrElse (Pokemon.Item.ID >= 507 AndAlso Pokemon.Item.ID <= 553)) Then
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' Pokemon.Item = Nothing
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' End If
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' Next
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' Check Party Pokemon.
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For Each Pokemon As Pokemon In Pokemons
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If Pokemon.Item IsNot Nothing AndAlso (Pokemon.Item.ID >= 501 OrElse (Pokemon.Item.ID >= 507 AndAlso Pokemon.Item.ID <= 553)) Then
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Pokemon.Item = Nothing
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End If
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Next
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' ' Check PC Boxes.
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' If Not String.IsNullOrWhiteSpace(BoxData) Then
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' Dim TempBoxData As New List(Of String)
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' TempBoxData.AddRange(BoxData.SplitAtNewline())
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' Check PC Boxes.
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If Not String.IsNullOrWhiteSpace(BoxData) Then
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Dim TempBoxData As New List(Of String)
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TempBoxData.AddRange(BoxData.SplitAtNewline())
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' For Each item As String In TempBoxData
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' If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
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' Dim TempString As String = item.Remove(item.IndexOf("{"))
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' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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For Each item As String In TempBoxData
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If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
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Dim TempString As String = item.Remove(item.IndexOf("{"))
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Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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' If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
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' TempPokemon.Item = Nothing
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' End If
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If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
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TempPokemon.Item = Nothing
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End If
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' item = TempString & TempPokemon.ToString()
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' End If
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' Next
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item = TempString & TempPokemon.ToString()
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End If
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Next
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' BoxData = String.Join(vbNewLine, TempBoxData)
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' End If
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BoxData = String.Join(vbNewLine, TempBoxData)
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End If
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' ' Check Day Care.
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' If Not String.IsNullOrWhiteSpace(DaycareData) Then
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' Dim TempDaycareData As New List(Of String)
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' TempDaycareData.AddRange(DaycareData.SplitAtNewline())
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' Check Day Care.
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If Not String.IsNullOrWhiteSpace(DaycareData) Then
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Dim TempDaycareData As New List(Of String)
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TempDaycareData.AddRange(DaycareData.SplitAtNewline())
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' For Each item As String In TempDaycareData
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' If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
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' Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
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' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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For Each item As String In TempDaycareData
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If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
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Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
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Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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' If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
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' TempPokemon.Item = Nothing
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' End If
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If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
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TempPokemon.Item = Nothing
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End If
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' item = TempString & TempPokemon.ToString()
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' End If
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' Next
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item = TempString & TempPokemon.ToString()
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End If
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Next
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' DaycareData = String.Join(vbNewLine, TempDaycareData)
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' End If
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DaycareData = String.Join(vbNewLine, TempDaycareData)
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End If
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' ActionScript.RegisterID("PokemonIndev054Update")
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'End If
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Construct.Framework.RegisterHandler.NewRegister("PokemonIndev054Update", "")
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End If
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'''' Indev 0.54.2 OT Fix List.
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'If Not ActionScript.IsRegistered("PokemonIndev0542Update") Then
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' ' Check Party Pokemon.
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' For Each Pokemon As Pokemon In Pokemons
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' If String.Equals(Pokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso Pokemon.OT <> GameJoltSave.GameJoltID Then
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' Pokemon.OT = GameJoltSave.GameJoltID
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' End If
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' Next
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''' Indev 0.54.2 OT Fix List.
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If Not Construct.Framework.RegisterHandler.IsRegistered("PokemonIndev0542Update") Then
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' Check Party Pokemon.
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For Each Pokemon As Pokemon In Pokemons
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If String.Equals(Pokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso Pokemon.OT <> GameJoltSave.GameJoltID Then
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Pokemon.OT = GameJoltSave.GameJoltID
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End If
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Next
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' ' Check PC Boxes.
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' If Not String.IsNullOrWhiteSpace(BoxData) Then
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' Dim TempBoxData As New List(Of String)
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' TempBoxData.AddRange(BoxData.SplitAtNewline())
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' Check PC Boxes.
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If Not String.IsNullOrWhiteSpace(BoxData) Then
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Dim TempBoxData As New List(Of String)
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TempBoxData.AddRange(BoxData.SplitAtNewline())
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' For Each item As String In TempBoxData
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' If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
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' Dim TempString As String = item.Remove(item.IndexOf("{"))
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' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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For Each item As String In TempBoxData
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If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
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Dim TempString As String = item.Remove(item.IndexOf("{"))
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Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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' If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
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' TempPokemon.OT = GameJoltSave.GameJoltID
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' End If
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If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
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TempPokemon.OT = GameJoltSave.GameJoltID
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End If
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' item = TempString & TempPokemon.ToString()
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' End If
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' Next
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item = TempString & TempPokemon.ToString()
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End If
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Next
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' BoxData = String.Join(vbNewLine, TempBoxData)
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' End If
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BoxData = String.Join(vbNewLine, TempBoxData)
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End If
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' ' Check Day Care.
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' If Not String.IsNullOrWhiteSpace(DaycareData) Then
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' Dim TempDaycareData As New List(Of String)
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' TempDaycareData.AddRange(DaycareData.SplitAtNewline())
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' Check Day Care.
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If Not String.IsNullOrWhiteSpace(DaycareData) Then
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Dim TempDaycareData As New List(Of String)
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TempDaycareData.AddRange(DaycareData.SplitAtNewline())
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' For Each item As String In TempDaycareData
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' If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
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' Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
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' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
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For Each item As String In TempDaycareData
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If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
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Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
|
||||
Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
|
||||
' If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
' TempPokemon.OT = GameJoltSave.GameJoltID
|
||||
' End If
|
||||
If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
TempPokemon.OT = GameJoltSave.GameJoltID
|
||||
End If
|
||||
|
||||
' item = TempString & TempPokemon.ToString()
|
||||
' End If
|
||||
' Next
|
||||
item = TempString & TempPokemon.ToString()
|
||||
End If
|
||||
Next
|
||||
|
||||
' DaycareData = String.Join(vbNewLine, TempDaycareData)
|
||||
' End If
|
||||
DaycareData = String.Join(vbNewLine, TempDaycareData)
|
||||
End If
|
||||
|
||||
' ' Remove Duplicate data.
|
||||
' Core.Player.PokeFiles = Core.Player.PokeFiles.Distinct().ToList()
|
||||
' Remove Duplicate data.
|
||||
Core.Player.PokeFiles = Core.Player.PokeFiles.Distinct().ToList()
|
||||
|
||||
Construct.Framework.RegisterHandler.NewRegister("PokemonIndev0542Update", "")
|
||||
End If
|
||||
|
||||
' ActionScript.RegisterID("PokemonIndev0542Update")
|
||||
'End If
|
||||
|
||||
loadedSave = True
|
||||
End Sub
|
||||
@ -693,8 +635,7 @@
|
||||
If IsGameJoltSave = True Then
|
||||
PokeData = GameJoltSave.Party.SplitAtNewline()
|
||||
Else
|
||||
Dim PartyData As String = IO.File.ReadAllText(GameController.GamePath & "\Save\" & filePrefix & "\Party.dat")
|
||||
PokeData = PartyData.SplitAtNewline()
|
||||
PokeData = IO.File.ReadAllText(GameController.GamePath & "\Save\" & filePrefix & "\Party.dat").SplitAtNewline()
|
||||
End If
|
||||
|
||||
If PokeData.Count > 0 AndAlso PokeData(0) <> "" Then
|
||||
@ -864,7 +805,7 @@
|
||||
End If
|
||||
End Select
|
||||
Else
|
||||
Logger.Log(Logger.LogTypes.Warning, "Player.vb: The line """ & Line & """ is either empty or does not conform the player.dat file rules.")
|
||||
Logger.Log("254", Logger.LogTypes.Warning, "Player.vb: The line """ & Line & """ is either empty or does not conform the player.dat file rules.")
|
||||
End If
|
||||
Next
|
||||
|
||||
@ -985,6 +926,9 @@
|
||||
Else
|
||||
RegisterData = IO.File.ReadAllText(GameController.GamePath & "\Save\" & filePrefix & "\Register.dat")
|
||||
End If
|
||||
|
||||
'LEGACY: Converts the old register format into the new one:
|
||||
RegisterData = Construct.Framework.RegisterHandler.ConvertFromOldRegisterFormat(RegisterData)
|
||||
End Sub
|
||||
|
||||
Private Sub LoadItemData()
|
||||
@ -1080,26 +1024,13 @@
|
||||
Dim GameJoltTempStoreString As New Dictionary(Of String, String)
|
||||
|
||||
Public Sub SaveGame()
|
||||
SaveGame(True)
|
||||
End Sub
|
||||
|
||||
Public Sub SaveGame(ByVal IsAutosave As Boolean)
|
||||
SaveGameHelpers.ResetSaveCounter()
|
||||
|
||||
If IsAutosave = True Then
|
||||
newFilePrefix = filePrefix
|
||||
filePrefix = "autosave"
|
||||
|
||||
If IO.Directory.Exists(GameController.GamePath & "\Save\autosave") = False Then
|
||||
IO.Directory.CreateDirectory(GameController.GamePath & "\Save\autosave")
|
||||
End If
|
||||
Else
|
||||
newFilePrefix = filePrefix
|
||||
End If
|
||||
newFilePrefix = filePrefix
|
||||
|
||||
GameJoltTempStoreString.Clear()
|
||||
|
||||
SavePlayer(IsAutosave)
|
||||
SavePlayer()
|
||||
SaveParty()
|
||||
SaveItems()
|
||||
SaveBerries()
|
||||
@ -1119,60 +1050,7 @@
|
||||
filePrefix = newFilePrefix
|
||||
|
||||
If IsGameJoltSave = True Then
|
||||
If Core.GameOptions.Extras.Contains("Backup Save") Then
|
||||
If Not Directory.Exists(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID.ToString() & "/Encrypted") Then
|
||||
Directory.CreateDirectory(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID.ToString() & "/Encrypted")
|
||||
End If
|
||||
|
||||
Dim OriginalHASH As String =
|
||||
Encryption.EncryptString(GetApricornsData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetBerriesData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetBoxData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetDaycareData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetHallOfFameData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetItemDataData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetItemsData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetNPCDataData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetOptionsData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetPartyData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetPlayerData(False), StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetPokedexData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetRegisterData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetRoamingPokemonData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetSecretBaseData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)) & "|" &
|
||||
Encryption.EncryptString(GetStatisticsData, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID))
|
||||
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID.ToString() & "/Encrypted/Encrypted.dat",
|
||||
OriginalHASH & "|" & Encryption.EncryptString(OriginalHASH, StringObfuscation.Obfuscate(GameJoltSave.GameJoltID)))
|
||||
|
||||
Dim timestamp As String = Date.Now.ToString("yyyy-MM-dd_HH.mm.ss")
|
||||
|
||||
If Not Directory.Exists(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp) Then
|
||||
Directory.CreateDirectory(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp)
|
||||
End If
|
||||
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Apricorns.dat", GetApricornsData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Berries.dat", GetBerriesData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Box.dat", GetBoxData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Daycare.dat", GetDaycareData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/HallOfFame.dat", GetHallOfFameData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/ItemData.dat", GetItemDataData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Items.dat", GetItemsData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/NPC.dat", GetNPCDataData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Options.dat", GetOptionsData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Party.dat", GetPartyData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Player.dat", GetPlayerData(False))
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Pokedex.dat", GetPokedexData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Register.dat", GetRegisterData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/RoamingPokemon.dat", GetRoamingPokemonData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/SecretBase.dat", GetSecretBaseData)
|
||||
File.WriteAllText(GameController.GamePath & "/Backup Save/" & GameJoltSave.GameJoltID & "/" & timestamp & "/Statistics.dat", GetStatisticsData)
|
||||
End If
|
||||
|
||||
Dim APICallSave As New GameJolt.APICall(AddressOf SaveGameHelpers.CompleteGameJoltSave)
|
||||
AddHandler APICallSave.CallFails, Sub(ByVal ex As Exception)
|
||||
SaveGameHelpers.CompleteGameJoltSave("false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false" & vbNewLine & "false")
|
||||
End Sub
|
||||
|
||||
Dim keys As New List(Of String)
|
||||
Dim dataItems As New List(Of String)
|
||||
@ -1215,7 +1093,7 @@
|
||||
Return Data
|
||||
End Function
|
||||
|
||||
Public Function GetPlayerData(ByVal IsAutosave As Boolean) As String
|
||||
Public Function GetPlayerData() As String
|
||||
Dim GenderString As String = ""
|
||||
If Male = True Then
|
||||
GenderString = "Male"
|
||||
@ -1327,10 +1205,6 @@
|
||||
"SandBoxMode|" & SandBoxMode.ToNumberString() & vbNewLine &
|
||||
"EarnedAchievements|" & EarnedAchievementsString
|
||||
|
||||
If IsAutosave = True Then
|
||||
Data &= vbNewLine & "AutoSave|" & newFilePrefix
|
||||
End If
|
||||
|
||||
Return Data
|
||||
End Function
|
||||
|
||||
@ -1442,8 +1316,8 @@
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub SavePlayer(ByVal IsAutosave As Boolean)
|
||||
Dim Data As String = GetPlayerData(IsAutosave)
|
||||
Private Sub SavePlayer()
|
||||
Dim Data As String = GetPlayerData()
|
||||
|
||||
If IsGameJoltSave = True Then
|
||||
GameJoltTempStoreString.Add("saveStorageV" & GameJolt.GamejoltSave.VERSION & "|" & GameJoltSave.GameJoltID & "|player", Data)
|
||||
@ -1707,8 +1581,8 @@
|
||||
PlayerStatistics.Track("Steps taken", stepAmount)
|
||||
|
||||
'Daycare cycle:
|
||||
PlayerTemp.DayCareCycle -= stepAmount
|
||||
If PlayerTemp.DayCareCycle <= 0 Then
|
||||
Temp.DayCareCycle -= stepAmount
|
||||
If Temp.DayCareCycle <= 0 Then
|
||||
Daycare.EggCircle()
|
||||
|
||||
'Every 256 steps, add friendship to the Pokémon in the player's team.
|
||||
@ -1835,12 +1709,12 @@
|
||||
Private Sub StepEventPokegearCall()
|
||||
If CanFireStepEvent() = True Then
|
||||
If Temp.MapSteps > 0 Then
|
||||
If Temp.LastCall < 256 Then
|
||||
Temp.LastCall += 1
|
||||
If Temp.LastPokegearCall < 256 Then
|
||||
Temp.LastPokegearCall += 1
|
||||
Else
|
||||
If Random.Next(0, 700) = 0 Then
|
||||
GameJolt.PokegearScreen.RandomCall()
|
||||
Temp.LastCall = 0
|
||||
Temp.LastPokegearCall = 0
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -1989,7 +1863,7 @@
|
||||
End Function
|
||||
|
||||
Public Function IsRunning() As Boolean
|
||||
If KeyBoardHandler.KeyDown(Keys.LeftShift) = True Or ControllerHandler.ButtonDown(Buttons.B) = True Then
|
||||
If KeyBoardHandler.KeyDown(KeyBindings.SprintingKey) = True Or ControllerHandler.ButtonDown(Buttons.B) = True Then
|
||||
If Screen.Level.Riding = False And Screen.Level.Surfing = False And Inventory.HasRunningShoes = True Then
|
||||
Return True
|
||||
End If
|
||||
@ -2009,6 +1883,7 @@
|
||||
Badges.Clear()
|
||||
PokeFiles.Clear()
|
||||
EarnedAchievements.Clear()
|
||||
FileItems.Clear()
|
||||
PokegearModules.Clear()
|
||||
PhoneContacts.Clear()
|
||||
Mails.Clear()
|
||||
@ -2052,7 +1927,7 @@
|
||||
startRotation = 0
|
||||
startFreeCameraMode = False
|
||||
startMap = "barktown.dat"
|
||||
startFOV = 45.0F
|
||||
startFOV = 60.0F
|
||||
startRotationSpeed = 12
|
||||
startThirdPerson = False
|
||||
startSurfing = False
|
||||
|
@ -1,22 +1,110 @@
|
||||
Public Class PlayerTemp
|
||||
''' <summary>
|
||||
''' A structure to store temporary data for a save state session.
|
||||
''' </summary>
|
||||
Public Class PlayerTemp
|
||||
|
||||
Public Property DayCareCycle() As Integer
|
||||
Get
|
||||
Return Me._dayCareCycle
|
||||
End Get
|
||||
Set(value As Integer)
|
||||
Me._dayCareCycle = value
|
||||
End Set
|
||||
End Property
|
||||
' Global game states:
|
||||
|
||||
Private _dayCareCycle As Integer = 256
|
||||
''' <summary>
|
||||
''' The current amount of steps required to complete the next Daycare cycle.
|
||||
''' </summary>
|
||||
Public Property DayCareCycle As Integer = 256
|
||||
|
||||
Public Sub New()
|
||||
Me.Reset()
|
||||
End Sub
|
||||
''' <summary>
|
||||
''' The steps since the last Pokégear call.
|
||||
''' </summary>
|
||||
Public Property LastPokegearCall As Integer = 32
|
||||
|
||||
Public Sub Reset()
|
||||
Me.DayCareCycle = 256
|
||||
End Sub
|
||||
''' <summary>
|
||||
''' The Item ID of the last used repel item.
|
||||
''' </summary>
|
||||
Public Property LastUsedRepel As Integer = -1
|
||||
|
||||
''' <summary>
|
||||
''' Amount of steps on the current map.
|
||||
''' </summary>
|
||||
Public Property MapSteps As Integer = 0
|
||||
|
||||
''' <summary>
|
||||
''' The currently playing radio station.
|
||||
''' </summary>
|
||||
Public Property RadioStation As Decimal = 0D
|
||||
|
||||
' Player related:
|
||||
|
||||
''' <summary>
|
||||
''' The last position of the player.
|
||||
''' </summary>
|
||||
Public Property LastPosition As Vector3 = New Vector3()
|
||||
|
||||
''' <summary>
|
||||
''' If the player is currently in battle.
|
||||
''' </summary>
|
||||
Public Property IsInBattle As Boolean = False
|
||||
|
||||
' Saved overworld stats of the player for network usage:
|
||||
|
||||
Public Property BeforeBattlePosition As Vector3 = New Vector3(0)
|
||||
|
||||
Public Property BeforeBattleLevelFile As String = "yourroom.dat"
|
||||
|
||||
Public Property BeforeBattleFacing As Integer = 0
|
||||
|
||||
' Screen menu states:
|
||||
|
||||
''' <summary>
|
||||
''' The pokemon last selected in the <see cref="PartyScreen"/>.
|
||||
''' </summary>
|
||||
Public Property PokemonScreenIndex As Integer = 0
|
||||
|
||||
''' <summary>
|
||||
''' The last page selected in the <see cref="SummaryScreen"/>.
|
||||
''' </summary>
|
||||
Public Property PokemonStatusPageIndex As Integer = 0
|
||||
|
||||
''' <summary>
|
||||
''' The last tab selected in the <see cref="NewInventoryScreen"/>.
|
||||
''' </summary>
|
||||
Public Property InventoryTabIndex As Integer = 0
|
||||
|
||||
''' <summary>
|
||||
''' The selected item in the inventory.
|
||||
''' </summary>
|
||||
Public Property InventoryItemIndicies As Integer() = {0, 0, 0, 0, 0, 0, 0}
|
||||
|
||||
''' <summary>
|
||||
''' The selected item in the main menu.
|
||||
''' </summary>
|
||||
Public Property MenuIndex As Integer = 0
|
||||
|
||||
''' <summary>
|
||||
''' The index of the last used PC box.
|
||||
''' </summary>
|
||||
Public Property PCBoxIndex As Integer = 0
|
||||
|
||||
''' <summary>
|
||||
''' The last position of the cursor in the storage system.
|
||||
''' </summary>
|
||||
Public Property StorageSystemCursorPosition As Vector2 = New Vector2(1, 0)
|
||||
|
||||
''' <summary>
|
||||
''' The switches of the map screen that indicate which objects are displayed.
|
||||
''' </summary>
|
||||
Public Property MapSwitch As Boolean() = {True, True, True, True}
|
||||
|
||||
''' <summary>
|
||||
''' If the storage system is in box choose mode.
|
||||
''' </summary>
|
||||
Public Property PCBoxChooseMode As Boolean = False
|
||||
|
||||
''' <summary>
|
||||
''' The current selection mode for the storage system.
|
||||
''' </summary>
|
||||
Public Property PCSelectionType As StorageSystemScreen.SelectionModes = StorageSystemScreen.SelectionModes.SingleMove
|
||||
|
||||
''' <summary>
|
||||
''' The last page selected in the Pokégear.
|
||||
''' </summary>
|
||||
Public Property PokegearPage As GameJolt.PokegearScreen.MenuScreens = GameJolt.PokegearScreen.MenuScreens.Main
|
||||
|
||||
End Class
|
@ -122,7 +122,7 @@ Public Class SaveGameHelpers
|
||||
_tempGJSave.NPC = Core.Player.GetNPCDataData() And
|
||||
_tempGJSave.Options = Core.Player.GetOptionsData() And
|
||||
_tempGJSave.Party = Core.Player.GetPartyData() And
|
||||
GetTimeFixedPlayerData(_tempGJSave.Player) = GetTimeFixedPlayerData(Core.Player.GetPlayerData(False)) And
|
||||
GetTimeFixedPlayerData(_tempGJSave.Player) = GetTimeFixedPlayerData(Core.Player.GetPlayerData()) And
|
||||
_tempGJSave.Pokedex = Core.Player.GetPokedexData() And
|
||||
_tempGJSave.Register = Core.Player.GetRegisterData() And
|
||||
_tempGJSave.RoamingPokemon = Core.Player.GetRoamingPokemonData() And
|
||||
|
@ -11,7 +11,7 @@
|
||||
Public Overrides Sub Use()
|
||||
If Core.Player.RepelSteps <= 0 Then
|
||||
Core.Player.Inventory.RemoveItem(ID, 1)
|
||||
Player.Temp.LastUsedRepel = ID
|
||||
Core.Player.Temp.LastUsedRepel = ID
|
||||
|
||||
SoundManager.PlaySound("repel_use", False)
|
||||
Screen.TextBox.Show(Core.Player.Name & " used a~" & Name, {}, True, True)
|
||||
|
@ -244,7 +244,7 @@
|
||||
|
||||
Core.Player.Pokemons.Add(p)
|
||||
Else
|
||||
Dim boxName As String = StorageSystemScreen.GetBoxName(StorageSystemScreen.DepositPokemon(p, Player.Temp.PCBoxIndex))
|
||||
Dim boxName As String = StorageSystemScreen.GetBoxName(StorageSystemScreen.DepositPokemon(p, Core.Player.Temp.PCBoxIndex))
|
||||
|
||||
s = "It was transfered to Box~""" & boxName & """~on your PC."
|
||||
End If
|
||||
|
@ -169,11 +169,11 @@ Public Class NewInventoryScreen
|
||||
End Sub
|
||||
|
||||
Public Sub New(ByVal currentScreen As Screen, ByVal AllowedPages() As Integer, ByVal DoStuff As DoStuff)
|
||||
Me.New(currentScreen, AllowedPages, Player.Temp.BagIndex, DoStuff)
|
||||
Me.New(currentScreen, AllowedPages, Core.Player.Temp.InventoryTabIndex, DoStuff)
|
||||
End Sub
|
||||
|
||||
Public Sub New(ByVal currentScreen As Screen)
|
||||
Me.New(currentScreen, {}, Player.Temp.BagIndex, Nothing)
|
||||
Me.New(currentScreen, {}, Core.Player.Temp.InventoryTabIndex, Nothing)
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Draw()
|
||||
|
@ -129,7 +129,7 @@
|
||||
Core.Player.filePrefix = folderPath
|
||||
Core.Player.GameStart = Date.Now
|
||||
|
||||
Core.Player.SaveGame(False)
|
||||
Core.Player.SaveGame()
|
||||
Core.Player.LoadGame(folderPath)
|
||||
|
||||
Core.Player.startFOV = 60
|
||||
@ -145,7 +145,7 @@
|
||||
Construct.Controller.GetInstance().Context = Construct.ScriptContext.Overworld
|
||||
|
||||
SetScreen(New TransitionScreen(CurrentScreen, New OverworldScreen(), Color.Black, False))
|
||||
Core.Player.SaveGame(False)
|
||||
Core.Player.SaveGame()
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
|
@ -39,7 +39,7 @@
|
||||
Me.regions = regions
|
||||
Me.regionPointer = startIndex
|
||||
|
||||
Me.drawObjects = Player.Temp.MapSwitch
|
||||
Me.drawObjects = Core.Player.Temp.MapSwitch
|
||||
|
||||
Me.MouseVisible = False
|
||||
|
||||
@ -266,7 +266,7 @@
|
||||
End If
|
||||
|
||||
If Controls.Dismiss() = True Then
|
||||
Player.Temp.MapSwitch = Me.drawObjects
|
||||
Core.Player.Temp.MapSwitch = Me.drawObjects
|
||||
Core.SetScreen(New TransitionScreen(Me, Me.PreScreen, Color.Black, False))
|
||||
End If
|
||||
|
||||
|
@ -32,7 +32,7 @@
|
||||
|
||||
ConstructMenu()
|
||||
|
||||
_menuIndex = Player.Temp.MenuIndex
|
||||
_menuIndex = Core.Player.Temp.MenuIndex
|
||||
SetCursorPosition(_menuIndex)
|
||||
_cursorPosition = _cursorDestPosition
|
||||
|
||||
@ -191,7 +191,7 @@
|
||||
End If
|
||||
|
||||
If _buttonIntroFinished = True Then
|
||||
Player.Temp.MenuIndex = _menuIndex
|
||||
Core.Player.Temp.MenuIndex = _menuIndex
|
||||
|
||||
Dim preMenuIndex As Integer = _menuIndex
|
||||
|
||||
|
@ -155,15 +155,15 @@ Public Class StorageSystemScreen
|
||||
End Function
|
||||
|
||||
Private Sub LoadScreen()
|
||||
SelectionMode = Player.Temp.PCSelectionType
|
||||
SelectionMode = Core.Player.Temp.PCSelectionType
|
||||
|
||||
CursorMode = CursorModes.Selection
|
||||
CursorPosition = Player.Temp.StorageSystemCursorPosition
|
||||
CursorPosition = Core.Player.Temp.StorageSystemCursorPosition
|
||||
|
||||
Me.Boxes = LoadBoxes()
|
||||
|
||||
Me.CurrentBox = Player.Temp.PCBoxIndex
|
||||
Me.BoxChooseMode = Player.Temp.PCBoxChooseMode
|
||||
Me.CurrentBox = Core.Player.Temp.PCBoxIndex
|
||||
Me.BoxChooseMode = Core.Player.Temp.PCBoxChooseMode
|
||||
End Sub
|
||||
|
||||
#Region "Update"
|
||||
@ -670,10 +670,10 @@ Public Class StorageSystemScreen
|
||||
End If
|
||||
Me.MovingPokemon = Nothing
|
||||
Else
|
||||
Player.Temp.StorageSystemCursorPosition = Me.CursorPosition
|
||||
Player.Temp.PCBoxIndex = Me.CurrentBox
|
||||
Player.Temp.PCBoxChooseMode = Me.BoxChooseMode
|
||||
Player.Temp.PCSelectionType = Me.SelectionMode
|
||||
Core.Player.Temp.StorageSystemCursorPosition = Me.CursorPosition
|
||||
Core.Player.Temp.PCBoxIndex = Me.CurrentBox
|
||||
Core.Player.Temp.PCBoxChooseMode = Me.BoxChooseMode
|
||||
Core.Player.Temp.PCSelectionType = Me.SelectionMode
|
||||
|
||||
Core.Player.BoxData = GetBoxSaveData(Me.Boxes)
|
||||
|
||||
|
@ -595,7 +595,7 @@
|
||||
End Sub
|
||||
|
||||
Public Shared Sub EggCircle()
|
||||
Core.Player.PlayerTemp.DayCareCycle = 256
|
||||
Core.Player.Temp.DayCareCycle = 256
|
||||
ObtainEgg()
|
||||
End Sub
|
||||
|
||||
|
@ -98,7 +98,7 @@ Public Class PartyScreen
|
||||
|
||||
_translation = New Globalization.Classes.LOCAL_PartyScreen()
|
||||
|
||||
_index = Player.Temp.PokemonScreenIndex
|
||||
_index = Core.Player.Temp.PokemonScreenIndex
|
||||
_texture = TextureManager.GetTexture("GUI\Menus\General")
|
||||
_menuTexture = TextureManager.GetTexture("GUI\Menus\PokemonInfo")
|
||||
|
||||
@ -425,7 +425,7 @@ Public Class PartyScreen
|
||||
_cursorDest = GetBoxPosition(_index)
|
||||
End If
|
||||
|
||||
Player.Temp.PokemonScreenIndex = _index
|
||||
Core.Player.Temp.PokemonScreenIndex = _index
|
||||
|
||||
_cursorPosition.X = MathHelper.Lerp(_cursorDest.X, _cursorPosition.X, 0.8F)
|
||||
_cursorPosition.Y = MathHelper.Lerp(_cursorDest.Y, _cursorPosition.Y, 0.8F)
|
||||
|
@ -55,7 +55,7 @@
|
||||
|
||||
_texture = TextureManager.GetTexture("GUI\Menus\General")
|
||||
|
||||
_pageIndex = Player.Temp.PokemonSummaryPageIndex
|
||||
_pageIndex = Core.Player.Temp.PokemonStatusPageIndex
|
||||
_partyIndex = partyIndex
|
||||
_party = party
|
||||
|
||||
@ -72,7 +72,7 @@
|
||||
|
||||
_texture = TextureManager.GetTexture("GUI\Menus\General")
|
||||
|
||||
_pageIndex = Player.Temp.PokemonSummaryPageIndex
|
||||
_pageIndex = Core.Player.Temp.PokemonStatusPageIndex
|
||||
_selectedPokemon = selectedPokemon
|
||||
|
||||
SetDest(_partyIndex)
|
||||
|
@ -112,7 +112,7 @@
|
||||
If ChooseBox.readyForResult = True And savingStarted = False Then
|
||||
If ChooseBox.result = 0 Then
|
||||
If ready = False Then
|
||||
Core.Player.SaveGame(False)
|
||||
Core.Player.SaveGame()
|
||||
|
||||
savingStarted = True
|
||||
|
||||
|
@ -76,7 +76,7 @@
|
||||
Screen.Level.LevelFile = levelPath
|
||||
|
||||
Core.Player.LastSavePlace = Screen.Level.LevelFile
|
||||
Core.Player.LastSavePlacePosition = Player.Temp.LastPosition.X & "," & Player.Temp.LastPosition.Y.ToString().Replace(GameController.DecSeparator, ".") & "," & Player.Temp.LastPosition.Z
|
||||
Core.Player.LastSavePlacePosition = Core.Player.Temp.LastPosition.X & "," & Core.Player.Temp.LastPosition.Y.ToString().Replace(GameController.DecSeparator, ".") & "," & Core.Player.Temp.LastPosition.Z
|
||||
|
||||
Screen.Level.Entities.Clear()
|
||||
Screen.Level.Floors.Clear()
|
||||
@ -93,7 +93,7 @@
|
||||
LoadedOffsetMapOffsets.Clear()
|
||||
Floor.ClearFloorTemp()
|
||||
|
||||
Player.Temp.MapSteps = 0
|
||||
Core.Player.Temp.MapSteps = 0
|
||||
|
||||
sessionMapsLoaded.Add(levelPath)
|
||||
End If
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 853f6b54b18b4ae9b9d6041507e2f937d6bfec06
|
||||
Subproject commit b7a6b076455b2398f8245af5fb23446f6df47e5b
|
Loading…
x
Reference in New Issue
Block a user