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# Contributing
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We love your input! We want to make contributing to this project as easy and transparent as possible, whether it's:
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- Reporting a bug
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- Discussing the current state of the code
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- Submitting a fix
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- Proposing new features
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- Becoming a contributor
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## We Develop with Github
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We use github to host code, to track issues and feature requests, as well as accept pull requests.
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Pull requests are the best way to propose changes to the codebase (we use [Github Flow](https://guides.github.com/introduction/flow/index.html)). We actively welcome your pull requests:
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1. Fork the repo and create your branch from `master`.
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2. If you've added code that should be tested, test it.
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3. Ensure your commits has descriptive text.
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4. Issue that pull request!
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## Any contributions you make will be under the GNU GPLv3 License
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In short, when you submit code changes, your submissions are understood to be under the same [GNU GPLv3 license](http://choosealicense.com/licenses/gpl-3.0/) that covers the project.
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## Reporting bugs
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We use GitHub [issues](https://github.com/P3D-Legacy/P3D-Legacy/issues) to track public bugs. Report a bug by opening a new issue; it's that easy! Write bug reports with detail, this makes it a lot easier to understand the issue.
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**Great Bug Reports** tend to have:
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- A quick summary and/or background
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- Steps to reproduce. Be specific!
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- What you expected would happen
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- What actually happens
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- Notes (possibly including why you think this might be happening, or stuff you tried that didn't work)
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