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Correct script library command
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parent
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@ -580,7 +580,7 @@ Namespace ScriptVersion2
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r(New ScriptCommand("npc", "move", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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r(New ScriptCommand("npc", "move", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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New ScriptArgument("steps", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Starts NPC movement of the selected NPC."))
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New ScriptArgument("steps", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Starts NPC movement of the selected NPC."))
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r(New ScriptCommand("npc", "setMoveY", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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r(New ScriptCommand("npc", "setMoveY", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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New ScriptArgument("steps", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Sets the steps the selected NPC should walk in the Y direction."))
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New ScriptArgument("distance", ScriptArgument.ArgumentTypes.Sng)}.ToList(), "Sets the distance that the selected NPC should move in the Y direction."))
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r(New ScriptCommand("npc", "moveasync", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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r(New ScriptCommand("npc", "moveasync", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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New ScriptArgument("steps", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Starts async NPC movement of the selected NPC."))
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New ScriptArgument("steps", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Starts async NPC movement of the selected NPC."))
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r(New ScriptCommand("npc", "turn", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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r(New ScriptCommand("npc", "turn", {New ScriptArgument("npcID", ScriptArgument.ArgumentTypes.Int),
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