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Fixed crash when using last item in inventory
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@ -1000,9 +1000,18 @@ Public Class NewInventoryScreen
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cItem.Use()
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LoadItems()
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If Me.PreScreen.Identification = Screen.Identifications.BattleScreen Then
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Core.Player.UsedItemsToCheckScriptDelayFor.Add(_items(ItemIndex + PageIndex * 10).ItemID)
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If cItem.IsGameModeItem = True Then
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Core.Player.UsedItemsToCheckScriptDelayFor.Add(cItem.gmID)
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Else
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Core.Player.UsedItemsToCheckScriptDelayFor.Add(cItem.ID.ToString)
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End If
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Else
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Core.Player.CheckItemCountScriptDelay(_items(ItemIndex + PageIndex * 10).ItemID)
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If cItem.IsGameModeItem = True Then
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Core.Player.CheckItemCountScriptDelay(cItem.gmID)
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Else
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Core.Player.CheckItemCountScriptDelay(cItem.ID.ToString)
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End If
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End If
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Case INFO_ITEM_OPTION_GIVE
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