Fixed underwater cave main battle map ceiling
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@ -7,7 +7,7 @@
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Const RUNVALIDATION As Boolean = False
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Const EXPECTEDSIZE As Integer = 42289194
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Const METAHASH As String = "QjQ2M0Y2OEM2QzA3ODZFMUMyMTI1NDUyNENDMTI1NzI="
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Const METAHASH As String = "N0VFMkNBRDRGQzM2NDRGNEIyMjI0QTNGNDAyOUI5NEQ="
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Public Shared ReadOnly Property IsValid(ByVal ForceResult As Boolean) As Boolean
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Get
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@ -1,5 +1,5 @@
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{"Actions"{LEV[{"CanTeleport"{bool[1]}}{"CanDig"{bool[0]}}{"RideType"{int[1]}}{"CanFly"{bool[0]}}{"EnviromentType"{int[3]}}{"Weather"{int[1]}}{"Lightning"{int[3]}}]}}
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{"Backdrop"{BAC[{"Position"{sngArr[-10,6.5,-10]}}{"Size"{intArr[60,55]}}{"Rotation"{sngArr[0,0,0]}}{"Type"{str[texture]}}{"TexturePath"{str[UnderwaterCave]}}{"Texture"{rec[16,0,16,16]}}]}}
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{"Backdrop"{BAC[{"Position"{sngArr[-20,6.5,-20]}}{"Size"{intArr[70,65]}}{"Rotation"{sngArr[0,0,0]}}{"Type"{str[texture]}}{"TexturePath"{str[UnderwaterCave]}}{"Texture"{rec[16,0,16,16]}}]}}
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{"OffsetMap"{MAP[{"Offset"{intArr[-10,-2,-4]}}{"Map"{str[underwatercave\main.dat]}}]}}
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