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https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-27 15:54:25 +02:00
Fix OT & ID No. usage to make more sense
This commit is contained in:
parent
6eff647b8f
commit
a3e44cd510
@ -33,7 +33,7 @@ global_play_time,Zeit
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global_location,Ort
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global_location,Ort
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global_money,Geld
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global_money,Geld
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global_points,Punkte
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global_points,Punkte
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global_ot,OT
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global_IDNo.,ID
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global_time,Zeit
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global_time,Zeit
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global_name,Name
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global_name,Name
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global_order,Reihenfolge
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global_order,Reihenfolge
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@ -97,7 +97,7 @@ property_Ability,Fähigk.:
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property_Type,Typ
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property_Type,Typ
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property_Nature,Wesen
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property_Nature,Wesen
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property_DexNo.,Nr.
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property_DexNo.,Nr.
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property_IDNo.,ID
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property_OT,OT
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property_CatchMethod,Fangmethode
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property_CatchMethod,Fangmethode
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property_ExpPoints,Erfahrung
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property_ExpPoints,Erfahrung
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property_Category,Kategorie
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property_Category,Kategorie
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@ -33,7 +33,7 @@ global_play_time,Play Time
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global_location,Location
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global_location,Location
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global_money,Money
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global_money,Money
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global_points,Points
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global_points,Points
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global_ot,OT
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global_IDNo.,ID No.
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global_time,Time
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global_time,Time
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global_name,Name
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global_name,Name
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global_order,Order
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global_order,Order
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@ -98,7 +98,7 @@ property_Ability,Ability
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property_Type,Type
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property_Type,Type
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property_Nature,Nature
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property_Nature,Nature
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property_DexNo.,Dex No.
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property_DexNo.,Dex No.
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property_IDNo.,ID No.
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property_OT,OT
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property_CatchMethod,Catch Method
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property_CatchMethod,Catch Method
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property_ExpPoints,Exp. Points
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property_ExpPoints,Exp. Points
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property_Category,Category
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property_Category,Category
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@ -33,7 +33,7 @@ global_play_time,Tiempo de Juego
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global_location,Ubicación
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global_location,Ubicación
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global_money,Dinero
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global_money,Dinero
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global_points,Puntos
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global_points,Puntos
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global_ot,OT
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global_IDNo.,ID No.
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global_time,Tiempo
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global_time,Tiempo
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global_name,Nombre
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global_name,Nombre
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global_order,Orden
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global_order,Orden
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@ -98,7 +98,7 @@ property_Ability,Habilidad
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property_Type,Type
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property_Type,Type
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property_Nature,Naturaleza
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property_Nature,Naturaleza
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property_DexNo.,Dex No.
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property_DexNo.,Dex No.
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property_IDNo.,ID No.
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property_OT,OT
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property_CatchMethod,Catch Method
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property_CatchMethod,Catch Method
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property_ExpPoints,Exp. Total
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property_ExpPoints,Exp. Total
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property_Category,Category
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property_Category,Category
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@ -32,7 +32,7 @@ global_play_time,Temps de Jeu
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global_location,Localisation
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global_location,Localisation
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global_money,Argent
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global_money,Argent
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global_points,Points
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global_points,Points
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global_ot,OT
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global_IDNo.,ID No.
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global_time,Time
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global_time,Time
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global_name,Nom
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global_name,Nom
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global_order,Ordre
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global_order,Ordre
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@ -96,7 +96,7 @@ property_Ability,Ability
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property_Type,Type
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property_Type,Type
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property_Nature,Nature
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property_Nature,Nature
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property_DexNo.,Dex No.
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property_DexNo.,Dex No.
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property_IDNo.,ID No.
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property_OT,OT
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property_CatchMethod,Catch Method
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property_CatchMethod,Catch Method
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property_ExpPoints,Exp. Points
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property_ExpPoints,Exp. Points
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property_Category,Category
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property_Category,Category
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@ -33,7 +33,7 @@ global_play_time,Speeltijd
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global_location,Locatie
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global_location,Locatie
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global_money,Geld
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global_money,Geld
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global_points,Punten
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global_points,Punten
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global_ot,OT
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global_IDNo.,ID Nr.
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global_time,Tijd
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global_time,Tijd
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global_name,Naam
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global_name,Naam
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global_order,Volgorde
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global_order,Volgorde
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@ -97,7 +97,7 @@ property_Ability,Vaardigheid
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property_Type,Type
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property_Type,Type
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property_Nature,Karakter
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property_Nature,Karakter
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property_DexNo.,Dex Nr.
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property_DexNo.,Dex Nr.
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property_IDNo.,ID Nr.
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property_OT,OT
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property_CatchMethod,Vangmethode
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property_CatchMethod,Vangmethode
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property_ExpPoints,Ervaring
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property_ExpPoints,Ervaring
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property_Category,Categorie
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property_Category,Categorie
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@ -33,7 +33,7 @@ global_play_time,Czas Gry
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global_location,Lokalizacja
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global_location,Lokalizacja
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global_money,Kasa
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global_money,Kasa
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global_points,Punkty
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global_points,Punkty
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global_ot,OT
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global_IDNo.,Nr ID
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global_time,Czas
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global_time,Czas
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global_name,Name
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global_name,Name
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global_order,Kolejność
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global_order,Kolejność
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@ -98,7 +98,7 @@ property_Ability,Ability
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property_Type,Typ
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property_Type,Typ
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property_Nature,Nature
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property_Nature,Nature
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property_DexNo.,Nr Dex
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property_DexNo.,Nr Dex
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property_IDNo.,Nr ID
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property_OT,OT
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property_CatchMethod,Catch Method
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property_CatchMethod,Catch Method
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property_ExpPoints,Exp. Points
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property_ExpPoints,Exp. Points
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property_Category,Category
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property_Category,Category
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@ -32,7 +32,7 @@ global_play_time,Tempo de Jogo
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global_location,Local
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global_location,Local
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global_money,Dinheiro
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global_money,Dinheiro
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global_points,Pontos
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global_points,Pontos
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global_ot,TO
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global_IDNo.,ID No.
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global_time,Tempo
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global_time,Tempo
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global_name,Nome
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global_name,Nome
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global_order,Ordem
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global_order,Ordem
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@ -96,7 +96,7 @@ property_Ability,Ability
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property_Type,Type
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property_Type,Type
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property_Nature,Nature
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property_Nature,Nature
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property_DexNo.,Dex No.
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property_DexNo.,Dex No.
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property_IDNo.,ID No.
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property_OT,TO
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property_CatchMethod,Catch Method
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property_CatchMethod,Catch Method
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property_ExpPoints,Exp. Points
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property_ExpPoints,Exp. Points
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property_Category,Category
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property_Category,Category
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@ -123,7 +123,7 @@
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Dim PropertyOffset As Vector2 = New Vector2(272, 152)
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Dim PropertyOffset As Vector2 = New Vector2(272, 152)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_name", "Name") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_name", "Name") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_money", "Money") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_money", "Money") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_ot", "OT") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32 + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_IDNo.", "ID No.") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32 + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_time", "Time") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32 + 32 + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_time", "Time") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32 + 32 + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_points", "Points") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32 + 32 + 32 + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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_textBatch.DrawString(FontManager.MainFont, Localization.GetString("global_points", "Points") & ":", New Vector2(PropertyOffset.X, PropertyOffset.Y + 32 + 32 + 32 + 32), Color.Black, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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@ -266,10 +266,10 @@
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("property_Nature", "Nature"), New Vector2(DeltaX + 10, DeltaY + 394 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("property_Nature", "Nature"), New Vector2(DeltaX + 10, DeltaY + 394 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("property_DexNo.", "Dex No."), New Vector2(DeltaX + 10, DeltaY + 426 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("property_DexNo.", "Dex No."), New Vector2(DeltaX + 10, DeltaY + 426 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("global_ot", "OT"), New Vector2(DeltaX + 10, DeltaY + 458 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("property_OT", "OT"), New Vector2(DeltaX + 10, DeltaY + 458 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, GetPokemon().CatchTrainerName, New Vector2(DeltaX + 96 + 8 + 32, DeltaY + 458 + 4), New Color(255, 255, 255, CInt(220 * _fadeIn)))
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SpriteBatch.DrawString(FontManager.MainFont, GetPokemon().CatchTrainerName, New Vector2(DeltaX + 96 + 8 + 32, DeltaY + 458 + 4), New Color(255, 255, 255, CInt(220 * _fadeIn)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("property_IDNo.", "ID No."), New Vector2(DeltaX + 10, DeltaY + 490 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("global_IDNo.", "ID No."), New Vector2(DeltaX + 10, DeltaY + 490 + 4), New Color(255, 255, 255, CInt(220 * _interfaceFade)))
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SpriteBatch.DrawString(FontManager.MainFont, GetPokemon().OT, New Vector2(DeltaX + 96 + 8 + 32, DeltaY + 490 + 4), New Color(255, 255, 255, CInt(220 * _fadeIn)))
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SpriteBatch.DrawString(FontManager.MainFont, GetPokemon().OT, New Vector2(DeltaX + 96 + 8 + 32, DeltaY + 490 + 4), New Color(255, 255, 255, CInt(220 * _fadeIn)))
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