use correct shininess value for roaming mons

This commit is contained in:
darkfire006 2022-07-12 09:14:11 -05:00
parent 673472d424
commit a6070ea479
1 changed files with 1 additions and 1 deletions

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@ -610,7 +610,7 @@
Core.Player.RoamingPokemonData &= Environment.NewLine
End If
Core.Player.RoamingPokemonData &= data(0) & "|" & data(1) & "|" & data(2) & "|" & data(3) & "|" & data(4) & "|" & data(5) & "|" & p.GetSaveData()
Core.Player.RoamingPokemonData &= data(0) & "|" & data(1) & "|" & data(2) & "|" & data(3) & "|" & data(4) & "|" & p.IsShiny & "|" & p.GetSaveData()
Case "evolve"
Dim args() As String = argument.Split(CChar(","))
Dim triggerStr As String = "level"