use correct shininess value for roaming mons
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@ -610,7 +610,7 @@
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Core.Player.RoamingPokemonData &= Environment.NewLine
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End If
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Core.Player.RoamingPokemonData &= data(0) & "|" & data(1) & "|" & data(2) & "|" & data(3) & "|" & data(4) & "|" & data(5) & "|" & p.GetSaveData()
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Core.Player.RoamingPokemonData &= data(0) & "|" & data(1) & "|" & data(2) & "|" & data(3) & "|" & data(4) & "|" & p.IsShiny & "|" & p.GetSaveData()
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Case "evolve"
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Dim args() As String = argument.Split(CChar(","))
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Dim triggerStr As String = "level"
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