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Able to build now
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P3D/Battle/BattleSystemV2
lib/build
@ -76,11 +76,11 @@
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End If
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'Added condition to check for full HP
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If ownPokemon.Ability.Name.ToLower() = "gale wings" And ownAttack.Type.Type = Element.Types.Flying And p.HP = p.MaxHP Then
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If ownPokemon.Ability.Name.ToLower() = "gale wings" And ownAttack.Type.Type = Element.Types.Flying And ownPokemon.HP = ownPokemon.MaxHP Then
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ownPriority += 1
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End If
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If oppPokemon.Ability.Name.ToLower() = "gale wings" And oppAttack.Type.Type = Element.Types.Flying And Op.HP = Op.MaxHP Then
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If oppPokemon.Ability.Name.ToLower() = "gale wings" And oppAttack.Type.Type = Element.Types.Flying And oppPokemon.HP = oppPokemon.MaxHP Then
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oppPriority += 1
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End If
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