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https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-27 07:44:31 +02:00
CInt(-1).ToString -> "-1" correction
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@ -23,11 +23,11 @@
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End Enum
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End Enum
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Public Shared Function GetScriptString(ByVal p As Pokemon, ByVal cPosition As Vector3, ByVal facing As Integer) As String
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Public Shared Function GetScriptString(ByVal p As Pokemon, ByVal cPosition As Vector3, ByVal facing As Integer) As String
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If PickupItemID > CInt(-1).ToString Then
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If PickupItemID > "-1" Then
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If PickupIndividualValue = p.IndividualValue Then
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If PickupIndividualValue = p.IndividualValue Then
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Return GenerateItemReaction(p, cPosition, facing)
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Return GenerateItemReaction(p, cPosition, facing)
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Else
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Else
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PickupItemID = CInt(-1).ToString
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PickupItemID = "-1"
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PickupIndividualValue = ""
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PickupIndividualValue = ""
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End If
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End If
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End If
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End If
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@ -139,7 +139,7 @@
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End If
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End If
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s &= ":end"
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s &= ":end"
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PickupItemID = CInt(-1).ToString
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PickupItemID = "-1"
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PickupIndividualValue = ""
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PickupIndividualValue = ""
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Return s
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Return s
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@ -873,7 +873,7 @@
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End Class
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End Class
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Shared PickupIndividualValue As String = "" 'This value holds the individual value of the Pokémon that picked up the item.
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Shared PickupIndividualValue As String = "" 'This value holds the individual value of the Pokémon that picked up the item.
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Shared PickupItemID As String = CInt(-1).ToString 'This is the Item ID of the item that the Pokémon picked up. -1 means no item got picked up.
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Shared PickupItemID As String = "-1" 'This is the Item ID of the item that the Pokémon picked up. -1 means no item got picked up.
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Public Shared Sub CheckForRandomPickup()
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Public Shared Sub CheckForRandomPickup()
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'Checks if the first Pokémon in the party is following the player:
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'Checks if the first Pokémon in the party is following the player:
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@ -883,7 +883,7 @@
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If Core.Player.GetWalkPokemon().Status = Pokemon.StatusProblems.None Then
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If Core.Player.GetWalkPokemon().Status = Pokemon.StatusProblems.None Then
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'If the player switched the Pokémon, reset the item ID.
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'If the player switched the Pokémon, reset the item ID.
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If PickupIndividualValue <> Core.Player.GetWalkPokemon().IndividualValue Then
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If PickupIndividualValue <> Core.Player.GetWalkPokemon().IndividualValue Then
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PickupItemID = CInt(-1).ToString
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PickupItemID = "-1"
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End If
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End If
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'Check if an item should be generated:
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'Check if an item should be generated:
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@ -1053,7 +1053,7 @@
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End If
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End If
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Else
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Else
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'Reset the system if no Pokémon:
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'Reset the system if no Pokémon:
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PickupItemID = CInt(-1).ToString
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PickupItemID = "-1"
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PickupIndividualValue = ""
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PickupIndividualValue = ""
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End If
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End If
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End If
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End If
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@ -13,12 +13,12 @@
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Dim AttackPos As Single = 320.0F
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Dim AttackPos As Single = 320.0F
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Dim canForget As Boolean = True
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Dim canForget As Boolean = True
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Dim MachineItemID As String = CInt(-1).ToString
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Dim MachineItemID As String = "-1"
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Dim currentCharIndex As Integer = 0
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Dim currentCharIndex As Integer = 0
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Public Sub New(ByVal currentScreen As Screen, ByVal Pokemon As Pokemon, ByVal newAttack As BattleSystem.Attack)
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Public Sub New(ByVal currentScreen As Screen, ByVal Pokemon As Pokemon, ByVal newAttack As BattleSystem.Attack)
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Me.New(currentScreen, Pokemon, newAttack, CInt(-1).ToString)
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Me.New(currentScreen, Pokemon, newAttack, "-1")
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End Sub
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End Sub
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Public Sub New(ByVal currentScreen As Screen, ByVal Pokemon As Pokemon, ByVal newAttack As BattleSystem.Attack, ByVal MachineItemID As String)
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Public Sub New(ByVal currentScreen As Screen, ByVal Pokemon As Pokemon, ByVal newAttack As BattleSystem.Attack, ByVal MachineItemID As String)
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@ -261,7 +261,7 @@
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Pokemon.Attacks.RemoveAt(AttackIndex)
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Pokemon.Attacks.RemoveAt(AttackIndex)
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Pokemon.Attacks.Insert(AttackIndex, newAttack)
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Pokemon.Attacks.Insert(AttackIndex, newAttack)
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If Me.MachineItemID <> CInt(-1).ToString Then
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If Me.MachineItemID <> "-1" Then
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PlayerStatistics.Track("TMs/HMs used", 1)
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PlayerStatistics.Track("TMs/HMs used", 1)
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If CBool(GameModeManager.GetGameRuleValue("SingleUseTM", "0")) = True Then
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If CBool(GameModeManager.GetGameRuleValue("SingleUseTM", "0")) = True Then
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Dim TechMachine As Item = Item.GetItemByID(Me.MachineItemID)
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Dim TechMachine As Item = Item.GetItemByID(Me.MachineItemID)
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@ -75,7 +75,7 @@ Public Class PartyScreen
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Public LearnType As Integer = 0
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Public LearnType As Integer = 0
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Dim moveLearnArg As Object = Nothing
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Dim moveLearnArg As Object = Nothing
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Public EvolutionItemID As String = CInt(-1).ToString
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Public EvolutionItemID As String = "-1"
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'Stuff related to blurred PreScreens
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'Stuff related to blurred PreScreens
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Private _preScreenTexture As RenderTarget2D
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Private _preScreenTexture As RenderTarget2D
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Private _preScreenTarget As RenderTarget2D
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Private _preScreenTarget As RenderTarget2D
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@ -376,7 +376,7 @@ Public Class PartyScreen
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'Able/unable display (when using an Evolution Item)
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'Able/unable display (when using an Evolution Item)
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Dim ItemLabel As String = ""
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Dim ItemLabel As String = ""
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If EvolutionItemID <> CInt(-1).ToString Then
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If EvolutionItemID <> "-1" Then
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ItemLabel = "Unable!"
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ItemLabel = "Unable!"
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If p.IsEgg() = False And p.CanEvolve(EvolutionCondition.EvolutionTrigger.ItemUse, EvolutionItemID.ToString()) = True Then
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If p.IsEgg() = False And p.CanEvolve(EvolutionCondition.EvolutionTrigger.ItemUse, EvolutionItemID.ToString()) = True Then
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ItemLabel = "Able!"
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ItemLabel = "Able!"
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