Fixed unproperly working Lighting map property

This commit is contained in:
JappaWakka 2022-02-28 15:56:00 +01:00
parent 893c8acd99
commit ae2d60eb35
1 changed files with 3 additions and 3 deletions

View File

@ -96,9 +96,6 @@ Public Class Lighting
If Screen.Level.LightingType = 1 Then ' If the level lighting type is 1, disable lighting (set index to 99).
LightType = 99
End If
If Screen.Level.LightingType > 1 And Screen.Level.LightingType < 6 Then ' If the level's lighting type is 2, 3, 4 or 5, set to the respective LightType (set time of day).
LightType = Screen.Level.LightingType - 2
End If
If Screen.Level.EnvironmentType = World.EnvironmentTypes.Outside Then
Select Case Screen.Level.DayTime
Case 1
@ -111,6 +108,9 @@ Public Class Lighting
LightType = 3
End Select
End If
If Screen.Level.LightingType > 1 And Screen.Level.LightingType < 6 Then ' If the level's lighting type is 2, 3, 4 or 5, set to the respective LightType (set time of day).
LightType = Screen.Level.LightingType - 2
End If
Return LightType
End Function