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https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-27 07:44:31 +02:00
Fix some errors
This commit is contained in:
parent
6f62a77d0f
commit
af0b31b567
@ -59,7 +59,7 @@
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PlayerSkinTexture = TextureManager.GetTexture("Textures\NPC\" & Core.Player.Skin)
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PlayerSkinTexture = TextureManager.GetTexture("Textures\NPC\" & Core.Player.Skin)
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End If
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End If
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End If
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End If
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Me.MouseVisibVisible = False
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Me.MouseVisible = False
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Me.objectsTexture = TextureManager.GetTexture("GUI\Map\map_objects")
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Me.objectsTexture = TextureManager.GetTexture("GUI\Map\map_objects")
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LoadMapTexture()
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LoadMapTexture()
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@ -389,18 +389,26 @@
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If hoverText = "" And pokehoverText = "" And drawObjects(2) = True Then
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If hoverText = "" And pokehoverText = "" And drawObjects(2) = True Then
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For Each Place As Place In places
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For Each Place As Place In places
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If Place.getRectangle(mapOffset).Contains(cursorPoint) = True Then
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If Place.getRectangle(mapOffset).Contains(cursorPoint) = True Then
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If Controls.Accept(True, True, True) = True Then
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Dim DoUpdate As Boolean = False
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Place.Click(flag)
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End If
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If Place.Visible = VisibleMode.Always OrElse Place.Visible = VisibleMode.Temporary AndAlso Place.ContainFiles.Contains(Level.LevelFile.ToLower()) = True Then
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If Place.Visible = VisibleMode.Always OrElse Place.Visible = VisibleMode.Temporary AndAlso Place.ContainFiles.Contains(Level.LevelFile.ToLower()) = True Then
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hoverText = Place.Name
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DoUpdate = True
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ElseIf Place.Visible = VisibleMode.Unlock Then
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ElseIf Place.Visible = VisibleMode.Unlock Then
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For Each p As String In Place.ContainFiles
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For Each p As String In Place.ContainFiles
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If Core.Player.VisitedMaps.ToLower().Split(CChar(",")).Contains(p.ToLower()) = True Then
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If Core.Player.VisitedMaps.ToLower().Split(CChar(",")).Contains(p.ToLower()) = True Then
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hoverText = Place.Name
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DoUpdate = True
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End If
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End If
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Next
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Next
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Exit For
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Exit For
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ElseIf Place.Visible = VisibleMode.Register Then
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If ActionScript.IsRegistered(Place.RegisterName) = True Then
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DoUpdate = True
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End If
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End If
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If DoUpdate = True Then
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If Controls.Accept(True, True, True) = True Then
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Place.Click(flag)
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End If
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hoverText = Place.Name
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End If
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End If
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Exit For
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Exit For
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End If
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End If
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@ -409,17 +417,26 @@
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If hoverText = "" And pokehoverText = "" And drawObjects(0) = True Then
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If hoverText = "" And pokehoverText = "" And drawObjects(0) = True Then
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For Each City As City In cities
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For Each City As City In cities
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If City.getRectangle(mapOffset).Contains(cursorPoint) = True Then
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If City.getRectangle(mapOffset).Contains(cursorPoint) = True Then
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Dim DoUpdate As Boolean = False
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If City.Visible = VisibleMode.Always OrElse City.Visible = VisibleMode.Temporary AndAlso City.ContainFiles.Contains(Level.LevelFile.ToLower()) = True Then
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DoUpdate = True
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ElseIf City.Visible = VisibleMode.Unlock Then
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For Each p As String In City.ContainFiles
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If Core.Player.VisitedMaps.ToLower().Split(CChar(",")).Contains(p.ToLower()) = True Then
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DoUpdate = True
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End If
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Next
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Exit For
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ElseIf City.Visible = VisibleMode.Register Then
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If ActionScript.IsRegistered(City.RegisterName) = True Then
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DoUpdate = True
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End If
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End If
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If DoUpdate = True Then
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If Controls.Accept(True, True, True) = True Then
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If Controls.Accept(True, True, True) = True Then
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City.Click(flag)
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City.Click(flag)
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End If
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End If
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If City.Visible = VisibleMode.Always OrElse City.Visible = VisibleMode.Temporary AndAlso City.ContainFiles.Contains(Level.LevelFile.ToLower()) = True Then
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hoverText = City.Name
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hoverText = City.Name
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ElseIf City.Visible = VisibleMode.Unlock Then
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For Each c As String In City.ContainFiles
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If Core.Player.VisitedMaps.ToLower().Split(CChar(",")).Contains(c.ToLower()) = True Then
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hoverText = City.Name
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End If
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Next
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End If
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End If
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Exit For
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Exit For
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End If
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End If
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@ -428,18 +445,28 @@
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If hoverText = "" And pokehoverText = "" And drawObjects(1) = True Then
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If hoverText = "" And pokehoverText = "" And drawObjects(1) = True Then
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For Each Route As Route In routes
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For Each Route As Route In routes
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If Route.getRectangle(mapOffset).Contains(cursorPoint) = True Then
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If Route.getRectangle(mapOffset).Contains(cursorPoint) = True Then
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Dim DoUpdate As Boolean = False
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If Route.Visible = VisibleMode.Always OrElse Route.Visible = VisibleMode.Temporary AndAlso Route.ContainFiles.Contains(Level.LevelFile.ToLower()) = True Then
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DoUpdate = True
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ElseIf Route.Visible = VisibleMode.Unlock Then
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For Each p As String In Route.ContainFiles
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If Core.Player.VisitedMaps.ToLower().Split(CChar(",")).Contains(p.ToLower()) = True Then
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DoUpdate = True
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End If
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Next
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Exit For
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ElseIf Route.Visible = VisibleMode.Register Then
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If ActionScript.IsRegistered(Route.RegisterName) = True Then
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DoUpdate = True
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End If
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End If
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If DoUpdate = True Then
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If Controls.Accept(True, True, True) = True Then
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If Controls.Accept(True, True, True) = True Then
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Route.Click(flag)
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Route.Click(flag)
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End If
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End If
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If Route.Visible = VisibleMode.Always OrElse Route.Visible = VisibleMode.Temporary AndAlso Route.ContainFiles.Contains(Level.LevelFile.ToLower()) = True Then
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hoverText = Route.Name
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ElseIf Route.Visible = VisibleMode.Unlock Then
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For Each r As String In Route.ContainFiles
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If Core.Player.VisitedMaps.ToLower().Split(CChar(",")).Contains(r.ToLower()) = True Then
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hoverText = Route.Name
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hoverText = Route.Name
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End If
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End If
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Next
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Exit For
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End If
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End If
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End If
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Next
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Next
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End If
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End If
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