mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-28 08:14:29 +02:00
Added BlackOutScript actions map tag
{"BlackOutScript"{str[ScriptPath]}} will execute the specified script after blacking/whiting out
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parent
a3f733c7b6
commit
b03fa9f0fc
@ -1528,8 +1528,13 @@ nextIndex:
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FieldEffects.OppRageFistPower = 0
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FieldEffects.OppRageFistPower = 0
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ResetVars()
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ResetVars()
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If SavedOverworld.Level.BlackOutScript <> "" Then
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CType(SavedOverworld.OverworldScreen, OverworldScreen).ActionScript.StartScript(SavedOverworld.Level.BlackOutScript, 0, False)
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Core.SetScreen(New TransitionScreen(Me, SavedOverworld.OverworldScreen, Color.Black, False, AddressOf ChangeSavedScreen))
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Else
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Core.SetScreen(New TransitionScreen(Me, New BlackOutScreen(Me), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Me, New BlackOutScreen(Me), Color.Black, False))
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End If
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End If
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End If
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BattleMapOffset = New Vector3(0)
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BattleMapOffset = New Vector3(0)
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OwnLeadIndex = 0
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OwnLeadIndex = 0
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OppLeadIndex = 0
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OppLeadIndex = 0
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@ -1928,8 +1928,12 @@
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End If
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End If
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End If
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End If
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If Core.Player.CountFightablePokemon = 0 Then
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If Core.Player.CountFightablePokemon = 0 Then
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If Screen.Level.BlackOutScript <> "" Then
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CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(Screen.Level.BlackOutScript, 0, False)
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Else
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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End If
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End If
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Next
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Next
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End If
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End If
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End If
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End If
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@ -51,9 +51,13 @@
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End If
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End If
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CanContinue = False
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CanContinue = False
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Else
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If Screen.Level.BlackOutScript <> "" Then
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CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(Screen.Level.BlackOutScript, 0, False)
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Else
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Else
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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End If
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End If
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Case "trainer"
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Case "trainer"
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If Core.Player.Pokemons.Count > 0 Then
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If Core.Player.Pokemons.Count > 0 Then
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Dim ID As String = argument
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Dim ID As String = argument
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@ -91,9 +95,13 @@
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IsReady = True
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IsReady = True
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CanContinue = False
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CanContinue = False
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Else
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If Screen.Level.BlackOutScript <> "" Then
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CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(Screen.Level.BlackOutScript, 0, False)
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Else
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Else
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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End If
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End If
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Case "wild"
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Case "wild"
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' ID, Level, [shiny], [musicloop], [introtype]
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' ID, Level, [shiny], [musicloop], [introtype]
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' int int -1 or bool string int
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' int int -1 or bool string int
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@ -202,9 +210,13 @@
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IsReady = True
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IsReady = True
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CanContinue = False
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CanContinue = False
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Else
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If Screen.Level.BlackOutScript <> "" Then
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CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(Screen.Level.BlackOutScript, 0, False)
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Else
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Else
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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End If
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End If
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Case "setvar"
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Case "setvar"
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Dim varname As String = argument.GetSplit(0)
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Dim varname As String = argument.GetSplit(0)
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Dim varvalue As String = argument.GetSplit(1)
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Dim varvalue As String = argument.GetSplit(1)
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@ -80,7 +80,11 @@
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CanContinue = False
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CanContinue = False
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Case "blackout"
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Case "blackout"
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If Screen.Level.BlackOutScript <> "" Then
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CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(Screen.Level.BlackOutScript, 0, False)
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Else
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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IsReady = True
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IsReady = True
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@ -73,6 +73,8 @@ Public Class Level
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Private _offsetMapEntities As New List(Of Entity)
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Private _offsetMapEntities As New List(Of Entity)
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Private _offsetMapFloors As New List(Of Entity)
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Private _offsetMapFloors As New List(Of Entity)
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Public _blackOutScript As String = ""
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' Radio:
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' Radio:
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Private _isRadioOn As Boolean = False
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Private _isRadioOn As Boolean = False
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Private _selectedRadioStation As GameJolt.PokegearScreen.RadioStation = Nothing
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Private _selectedRadioStation As GameJolt.PokegearScreen.RadioStation = Nothing
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@ -247,6 +249,18 @@ Public Class Level
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End Set
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End Set
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End Property
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End Property
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''' <summary>
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''' The script to execute after the player blacks/whites out
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''' </summary>
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Public Property BlackOutScript() As String
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Get
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Return Me._blackOutScript
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End Get
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Set(value As String)
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Me._blackOutScript = value
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End Set
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End Property
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''' <summary>
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''' <summary>
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''' The name of the current map.
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''' The name of the current map.
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''' </summary>
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''' </summary>
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@ -1037,6 +1037,11 @@
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Else
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Else
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Screen.Level.DisableMenus = False
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Screen.Level.DisableMenus = False
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End If
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End If
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If TagExists(Tags, "BlackOutScript") = True Then
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Screen.Level.BlackOutScript = CStr(GetTag(Tags, "BlackOutScript"))
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Else
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Screen.Level.BlackOutScript = ""
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End If
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If _reload = False Then
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If _reload = False Then
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If TagExists(Tags, "EnvironmentType") = True Then
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If TagExists(Tags, "EnvironmentType") = True Then
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Screen.Level.EnvironmentType = CInt(GetTag(Tags, "EnvironmentType"))
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Screen.Level.EnvironmentType = CInt(GetTag(Tags, "EnvironmentType"))
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@ -120,7 +120,11 @@ Public Class PokemonEncounter
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' If the encounter check is true:
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' If the encounter check is true:
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If Me._levelReference.PokemonEncounterData.EncounteredPokemon = True And Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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If Me._levelReference.PokemonEncounterData.EncounteredPokemon = True And Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
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If Core.Player.Pokemons.Count = 0 Then
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If Core.Player.Pokemons.Count = 0 Then
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If Screen.Level.BlackOutScript <> "" Then
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CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(Screen.Level.BlackOutScript, 0, False)
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Else
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New BlackOutScreen(Core.CurrentScreen), Color.Black, False))
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End If
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Me._levelReference.PokemonEncounterData.EncounteredPokemon = False
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Me._levelReference.PokemonEncounterData.EncounteredPokemon = False
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Exit Sub
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Exit Sub
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Else
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Else
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